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Category Archives: Entertainment

Will vaccinations create a roaring rebound to attending in-person events?

What affect will vaccinations have on the return to in-person events, including dining in restaurants and attending entertainment and cultural events? Continue reading

Will increased cooking at home, restaurant takeout, and meal delivery become the post-pandemic future normal? If so, what are its implications for location-based entertainment?

How the pandemic has changed our dining behaviors and its impact on our post-pandemic dining and visits to location-based entertainment venues. Continue reading

Hometainment’s impact on the post-pandemic entertainment landscape

When the risk of the coronavirus finally disappears, will our current levels of hometainment continue or will our out-of-home entertainment return to its 2019 levels? Continue reading

Using slices of Swiss cheese to make people feel safe from catching the coronavirus at public places?

The coronavirus is an existential threat for getting people to participate in public activities. How Swiss cheese to make them more comfortable to attend. Continue reading

Virus infections spike, comfort levels visiting public activities, including LBEs, drops

The current surge in coronavirus infections is decreasing the number of people comfortable visiting location-based entertainment, including FECs. Continue reading

What can the comfort of returning to concerts tell us about the comfort of returning to other type LBEs?

Research on concert attendees offers insights on who is most likely to return to location-based entertainment, including FECs. Continue reading

Covid-time restaurant preferences and concerns

While people’s food and drink preferences are continually changing, some things remain the same as pre-pandemic for dining out during the coronavirus, while others have changed. Continue reading

Covid-19 accelerates the socioeconomic bifurcation of out-of-home entertainment and arts

If you thought the 2019 out-of-home entertainment and arts market was gentrified, just wait for how gentrified the post-pandemic market becomes Continue reading

Increase in work-at-home creates a shift in site selection strategies for location-based entertainment

More people working at home has shifted site selection strategies for location-based entertainment. Continue reading

The false dawn – a vaccine will get us back to normal

Unfortunately, most government and public-health officials are not preparing the public and businesses for the likely scenario following when a vaccine for coronavirus is available. Continue reading

The gap in comfort between millennials and all adults starts to widen for some activities.

We’re seeing an uptick in Millennials’ comfort visiting different out-of-home entertainment and cultural activities Continue reading

Location-based entertainment venue food & drink during the Covid-era

LBEs that make the guest dining and drinking experience as safe and positive as possible and broadly communicate their health and safety measures to guests will be able to maximize their attendance and revenues during these trying times. They might even get a competitive leg up on restaurants, peoples’ top choice to return to. Continue reading

People’s comfort returning to out-of-home activities continues its decline

People’s comfort returning to out-of-home activities continues its decline Continue reading

Comfort for visiting leisure, entertainment and cultural destinations continues to decline

Morning Consult has been polling Americans every two weeks on their comfort levels of engaging in different out-of-home leisure activities. For every activity tracked, the comfort level was on an upswing into the second week in June, after which it … Continue reading

The post-Covid out-of-home entertainment competitive landscape

Pre-Covid LBE and FEC business models are all facing a true existential threat. Their existing business models will all suffer accelerated Darwinism if they don’t adapt and innovate for the new post-pandemic future with customers who are fundamentally different than the ones we knew before. Continue reading

Is Chuck E. Cheese’s bankruptcy a bellwether for the decimation of the LBE/FEC industry?

The Covid-19 pandemic has been devastating for the location-based entertainment (LBE) industry. Why I predict that at least 30% of FECs will go out of business and be permanently closed by the end of 2021, perhaps sooner. Continue reading

Consumers’ comfort visiting leisure activities falls with Covid-19 infection surge

Consumers’ comfort levels visiting leisure and entertainment activities has declined with the Covid-19 infection surge. Continue reading

To recover the fastest, location-based businesses need mandatory mask wearing

Now that businesses are being allowed to reopen, they need to make sure they are doing everything possible to attract customers back as soon as possible. In the coronavirus era, that includes a new criterion, “Is it safe to visit? … Continue reading

Who will be the first to return to which out-of-home leisure/entertainment activities?

Here’s my latest research and thoughts on which customers will be the first to return, to which out-of-home entertainment/leisure activities, and at what frequency. Continue reading

When will people return to out-of-home entertainment and dining based on their income, education, generation & age?

Here’s some very recent data on when adults expect to return to restaurants and out-of-home (OOH) entertainment and cultural venues based on their incomes, education, generation and age. Continue reading

When, if ever, will location-based entertainment become profitable again?

There are a number of factors that will determine when LBEs will be profitable again including the share of the population at high risk of Covid-19. Here’s the latest data and predictions. Continue reading

The economics of operating location-based entertainment in corona-time

As stay-in-place orders are lifted, reopening LBEs will face financial challenges. Continue reading

Covid-19 is accelerating the migration of entertainment & socializsation to the metaverse

The acceleration of our use of virtual entertainment and socialization during the pandemic will have a long-term impact on out-of-home entertainment. Continue reading

What out-of-home activities consumers are now willing to do?

We’re seeing improvement in the percent of consumers ready to return to out-of-home entertainment, but it isn’t where we need to be. Continue reading

What will make people comfortable returning to your business?

What health and safety practices will make people feel most comfortable to return to your business while the coronavirus is still out there? Continue reading

Who’s ready to return to out-of-home entertainment and cultural experiences?

Now that states are starting to allow businesses to open and the lockdown is winding down, will people return to out-of-home (OOH) entertainment and cultural experiences? Our company has access to a large number of national U.S. polls with very current data. So, I dug into the data of some of them to see what people are saying. Continue reading

Predictions on the post-pandemic location-based entertainment landscape

What will the post-pandemic out-of-home entertainment competitive landscape look like? Continue reading

The impact of virtual entertainment experiences during the lockdown on the post-pandemic entertainment landscape

What might the long-term impact be on our out-of-home entertainment behavior once the corona-crisis is over? Continue reading

The post-pandemic future of America’s location-based entertainment

The coronavirus is likely to devastate large portions of the location-based entertainment industry. Businesses that survive should expect a less-saturated market with a changed consumer base and market size. Continue reading

The out-of-home entertainment blood bath

There is massive over expansion of out-of-home entertainment options occurring in many markets. At the same time, in-home entertainment options are becoming more alluring. Jim Kessler, owner and operator of two Lasertron venues, just posted a blog on what it … Continue reading

Digital disruption changes industry definitions

This year two major trade organizations changed the definition of their industries. Both are telltale signs of the major digital disruption that is occurring to all types of out-of-home (OOH) B2C businesses, including OOH leisure and entertainment.  According to the National … Continue reading

Are you appealing to the Conscientious Consumer? Budweiser does.

Offering the coolest bowling or entertainment and/or the tastiest, trendiest burger or flatbread no longer cuts it. Continue reading

Household spending at community-based entertainment and restaurants exceeds spending in the year 2000

Household spending at community-based entertainment venues and restaurants exceeds spending in 2000. Continue reading

First mover doesn’t succeed unless its also best mover

The conventional wisdom is that first to market can establish a stronghold in the market, a first mover advantage, making it difficult for later entrants to capture market share. However, a first mover advantage is never a sure thing. Being a first mover at the expense of being the best mover will often lead to a competitive disadvantage. Continue reading

Pokémon Go introduces a new disruptive entertainment technology

Pokémon Go introduces a totally new disruptive technology to the consumer entertainment landscape Continue reading

Eatertainment webinar rescheduled for next Wednesday

The eatertainment webinar has been rescheduled for 1 PM Easter Standard Time, next Wednesday, February 17th. Continue reading

The Tchotchke Index is down, but has discretionary spending on OOH entertainment turned the corner?

The Tchotchke Index is down, but other consumer spending is up. What does this mean for location-based leisure venues? Continue reading

Webinar: How Digital is Disrupting the Entertainment Landscape

Join this Wednesday’s webinar on how digital is disrupting the entertainment landscape. Continue reading

It’s no longer about targeting the middle class

Back at the end of the 20th Century when indoor family entertainment centers (FECs) first took off, they targeted the middle class as their primary customer. Society has changed a lot since then. . . The middle class is no longer the target market of choice for location-based entertainment (LBE) of all types, including what are broadly termed as family entertainment centers (FECs). Continue reading

FECs and LBEs now facing new competition

Now along comes another form of competition to FECs and LBEs. . . Continue reading

Daily fantasy sports coming to family entertainment centers

Fantasy sports is not exactly something you would associate with a family entertainment center (FEC). That is about to change in the near future with the acquisition of Major League Fantasy (MLF) by Latitude 360 . . . Continue reading

Americans still stuck in no-vacation land

62% of Americans said they wouldn’t be taking a vacation this summer at all Continue reading

Update on location-based entertainment spending trend

Our company has been tracking the long-term trend in location-based entertainment spending that has shown a decline started around the turn of the century. We now have new, more current data thru June 2014 . . . Continue reading

More Proof that High Fidelity is the Winning Formula

Despite a shrinking market for entertainment on trips and vacations, The Magic Kingdom . . . raised their admission price 44% faster than inflation. . . In today’s increasingly competitive entertainment marketplace, High Fidelity plays an important role in the formula for success. Continue reading

Be an LBE disrupter before you get disrupted

The LBE formulas of just a few years past are no longer future proof. Be a disrupter before you get disrupted, because that disruption is already underway. Continue reading

Vietnam’s Largest FEC Opens

157,000 SF Helio Center, Vietnam’s largest family entertainment center, celebrates its grand opening Continue reading

Smartphones are sucking the fun out of leisure time

Now along comes research that indicates a new type of disruption – that the use of digital technology, and more specifically the smartphone, is actually decreasing the fun many people have during the leisure time . . . Continue reading

Exactly Who Are the Affluents?

In our recent White Paper we described Affluents as people with personal incomes in excess of $70,000 who predominately live in households with two or more income earners with total household incomes of $100,000 or greater. We used that simple definition for brevity. However it is really more complicated than that, as household size has an impact of how much money it takes to live comfortably. Continue reading

35 Million Households Visited an Agritainment Farm this Summer and Fall

Members of over 35 million households (29%) with more than one-third of the U.S. population visited and paid for an activity at an agritainment farm over the summer and fall this year. Continue reading

Industry Label Reinforces Paradigm Paralysis

At the IAAPA Convention in Orlando this year I was part of what we believe was the first seminar ever given at IAAPA about attracting the adult market, called Growing Your Revenue with Adults. . . This is a completely new idea for most of what is called the family entertainment center (FEC) industry. And that is exactly why it is such a new idea, as for over two decades . . . Continue reading

The Tchotchke Index Tracks Location-Based Entertainment Spending

American’s spending on tchotchkes—trinkets, junk, yard sale finds, gift shop items, home decor trinkets and other decorative items for the home—is an excellent measure of their impulse spending . . . Continue reading

The intersection of personal digital technology & bricks-and-mortar entertainment

The Triple Revolution of the Internet, social media and the always-on-connectivity of now ubiquitous mobile devices is disrupting the entertainment venue industry in ways and at a speed that most in industry fail to recognize . . . Continue reading

One-of-a-Kind Survey on National FEC Attraction Preferences

Last month our company completed a national survey of over 4,000 adults on their participation in major attractions at family entertainment centers. According to the results . . . Continue reading

The migration of the meaning of Place

Now the physicality of place is no longer its sole meaning. The definition of place has changed due to the Internet and mobile devices, especially the smartphone. Continue reading

Millennials aren’t necessarily who you think they are

The press continually implies that Millennials are a homogeneous group of approximately 19- to 34-year-olds. Nothing could be further from the truth. . . Continue reading

Travel spending on entertainment & dining takes a staycation nosedive

The U.S. Commerce Department has reported that spending on travel and tourism during the 1st quarter of 2014 decreased at an annual rate of 1.0%. However, spending on recreation and entertainment turned down dramatically . . . Continue reading