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Monthly Archives: May 2020

Covid-19 is accelerating the migration of entertainment & socializsation to the metaverse

The acceleration of our use of virtual entertainment and socialization during the pandemic will have a long-term impact on out-of-home entertainment. Continue reading

Posted in Consumer expenditures, Coronavirus, Covid-19, digital, Disruption, Entertainment, Experience, FEC, High Fidelity, Leisure time, Location based entertainment, metaverse, New normal, Out-of-home, pandemic, Post-lockdown, post-pandemic, Uncategorized, virtual | Comments Off on Covid-19 is accelerating the migration of entertainment & socializsation to the metaverse