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Recent Posts
- Will we need post-coronavirus resocialization lessons? January 19, 2021
- Changes in restaurant foot traffic by state a possible indicator of changes in attendance for out-of-home entertainment and arts. January 14, 2021
- We’ve re-activated our Leisure eNewsletter today with articles on 27 trends that will reshape location-based entertainment & arts in the post-pandemic era January 12, 2021
- An update on when we might reach herd immunity and post-pan normality December 29, 2020
- The other side of accelerated economic inequality – Americans who have become better off during the pandemic and its implications for out-of-home entertainment & arts December 23, 2020
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Tag Archives: smartphone
Smartphones are sucking the fun out of leisure time
Now along comes research that indicates a new type of disruption – that the use of digital technology, and more specifically the smartphone, is actually decreasing the fun many people have during the leisure time . . . Continue reading
The digital death of boredom and its implications for LBEs
Boredom used to be location-based entertainment’s friend. That has changed today. . . Continue reading
The migration of the meaning of Place
Now the physicality of place is no longer its sole meaning. The definition of place has changed due to the Internet and mobile devices, especially the smartphone. Continue reading
No need to socialize, as that’s what smartphones are for
It is becoming increasing clear that digital technology is shifting our social interaction with each other from taking place in the real world to taking place in the digital world and consequently . . . Continue reading
More Evidence of the Digital Disruption of Location-Based Entertainment & Culture
So here’s what is so scary for location-based entertainment, sporting events and cultural venues, the vast majority of which are seeing a long-term trend of declining attendance. The use of mobile devices that can be used anywhere 24/7 continues to grow, and the majority of that growing screen time is being used to engage in entertainment . . . Continue reading