This article was published in the March/April
1998 issue of LBE/FEC Management magazine.
Prepare for the
next Millenium
by Randy White
Yogi Berra
said it best, "The future ain't what it used to be."
Today,
we live in a world where the future gets here faster then ever and change is the only
constant. Companies in today's consumer marketplace must constantly evolve their products
and services to better meet the needs and desires of customers. As consumers are exposed
to new and improved offerings and concepts, customer expectations are constantly rising.
To stay competitive, maintain or gain market share and prosper in a marketplace where
supply often exceeds demand and the consumer has multiple choices, companies today must
stay on the cutting edge of their industries and create the future before they become a
part of the past.
The
location-based leisure and FEC industry is no exception to the rapidly changing world. The
hybridization of many different types of entertainment, recreation, retail, dining and
learning into completely new location-based leisure concepts is blurring the distinction
between many former types of venues. Additionally, many entertainment and recreation
venues such as bowling centers are now aggressively chasing after the same market as FECs.
New multiple-tenant retail/dining/entertainment centers such as urban entertainment
centers and lifestyle-entertainment malls are also being developed to lure the consumer
and families out of their home for leisure experiences. Themed restaurants have evolved as
eater-tainment. Even fast food restaurants and retailers are now adding entertainment to
their offerings. Family entertainment centers (FECs) no longer hold the dominance they
once did on the community-based entertainment market.
Our
company, the White Hutchinson Leisure & Learning Group, is involved in all aspects of
the development, design and operation of FECs throughout the world. Following are a
baker's dozen trends we have identified from our research and work that have recently
surfaced in the FEC industry and will probably strongly influence its future.
Changing Nature of Leisure and
Entertainment. The very nature of location-based leisure and entertainment is undergoing
fundamental shifts in our society. As work becomes more and more knowledge-based and
people become more and more educated, consumers are increasingly demanding a greater
learning and self-enrichment content to the leisure and entertainment activities they
frequent outside their homes.
Lifelong
education has become an important priority for many adults, especially those who are
college educated. The 1995 National Household Education Survey conducted by the National
Center for Education Statistics found that 40 percent, or 76 million adults, participated
in one or more adult-education activities during 1994 at an academic institution. Adults
are most likely to take work-related or personal development courses. The two were almost
equal in the number of adults taking courses - 40 million for work related versus 38
million for personal enrichment.
In
other words, 20% of adults take one or more personal enrichment college courses. College
graduates signed up for adult education at nearly twice the rate of those who never went
to college and more than triple the rate of high school dropouts. Nearly half of 35-54
year olds, the age of most baby boomer parents, took adult education courses.
People
today want to improve themselves in their leisure time. Pure mindless relaxation and
entertainment is no longer adequate. This trend of learning-based leisure is evident with
the attendance increases at cultural institutions, children's museums, aquariums,
botanical gardens and zoos; and the growth of eco-tourism and similar self-enrichment type
vacations. In 1996, more than 120 million people visited North American zoos and
aquariums - more than attended professional football, basketball and baseball games
combined. Disney, perhaps the king of location-based entertainment, opened The Disney
Institute at Disney World in 1996. It is a vacation village with a wide selection of
classes, recreation and self-enrichment classes and programs. Since shortly after opening,
it has continually held the highest customer satisfaction rating of all the Disney
resorts. It's not surprising. Guests leave with more than just memories of entertainment
and fun. They leave with new knowledge, including self-awareness of capabilities many
never believed they had.
Combining
leisure and learning is now considered a for-profit business. Ripley's Believe It Or Not
is now building multi-million dollar, for-profit aquariums. The rapid expansion of themed
restaurants, such as the Rainforest Cafe and the American Wilderness Experience, is just
another example of how the American public is seeking leisure destinations where
entertainment is combined with learning.
Family
entertainment centers are no exception to this trend. Less leisure time and a trend away
from long vacations makes community-based facilities, such as FECs that can offer
enriching fun and learning experiences for families and children, even more appealing.
To
succeed and survive into the Third Millennium, FEC and other leisure destinations will
need to incorporate learning and self-enrichment as an integral part of their mix. This
means offering learning experiences that consumers cannot get in their homes and that are
not perceived as formal education and work. Hands-on informal learning will be essential,
whether it is in the form of learning through play for children at 'edutainment' centers
or empowering cultural, art and self-directed discovery experiences for adults.
Category-Killer
FECs. Indoor FECs are growing in size. Sports Plus in Long Island, New York, which
includes ice skating, bowling, a special events center and a traditional FEC area,
contains 170,000 square feet of indoor space plus an outdoor driving range and golf
course. Our company recently completed a market feasibility study and strategic
development recommendations for several other category killer indoor FECs including a
240,000 square foot indoor center to be developed in a former aircraft manufacturing
facility and a 120,000 square foot indoor and 60 acre outdoor FEC.
New
FEC Anchors. A number of years ago, many existing bowling centers expanded into FECs. Then
roller rinks did the same. Now new FECs are being developed with not only bowling and
roller skating as anchor attractions, but also ice rinks, sports facilities and large
motion simulator theaters. The Foam Factory, a new interactive event by SCS
Interactive, is already anchoring three indoor FECs.
Multi-screen
Cinema/FEC Complexes. Regal Cinemas currently incorporated FunScape FECs in four of their
cinema complexes. The newest in Wilmington, Delaware has a 90,000 square foot FEC. Carmike
Cinemas has formed a joint venture with Wal-Mart to develop and operate cinema/FEC
complexes in vacant Wal-Mart stores. United Artist Theaters has incorporated Starport FECs
in some of their locations.
Niche
Market FECs. Many FECs now target narrow age ranges and socio-economic groups and are
based on very specific types of leisure integrated into a unified experience through
storyline and theme. These centers are in dramatic contrast to the early FECs that tried
to be all things to all people and were very piecemeal in design. Examples of themed,
niche market FECs are Bamboola, which targets educated, white collar families with
edutainment for children 2 to 10 years old, and Malibu SpeedZone, which targets
young adults with motor sport theming and events. The granddaddy of niche FECs, Dave
& Busters, which targets upscale young adults, is still going strong after 12
years. Never underestimate the power of a niche market.
Socialization.
Socialization, having fun with family and friends, is the primary motivator for most
out-of-home leisure and dining experiences. As people are becoming increasingly isolated
by technology and working at home, the need for human interaction and socialization will
increase in importance as a motivator to leave the home.
Nature-based
Outdoors. The importance of nature-based, outdoor environments as added-value for
location-based facilities is just beginning to be recognized. Given a choice, both adults
and children prefer an outdoor naturalized environment in good weather. Children prefer it
no matter what the weather. Outdoor cafes always overflow in good weather. New research in
the fields of horticulture and evolutionary psychology is revealing the power that natural
outdoor environments have to produce positive physiological and psychological responses in
humans, including reduced stress, a general feeling of well-being and enhanced learning.
Outdoor areas also extend the season for otherwise indoor FECs. Some indoor FECs are now
including outdoor areas for adults and children, both for dining, entertainment and play.
Natural
daylight and views of the outdoor landscapes are also important ingredients for creating
family-friendly indoor areas. Natural outdoor areas and bringing the outdoors inside with
daylight and outdoor views will become more essential in the future for the creation of
destination leisure environments such as FECs that must attract guests on a frequent
repeat basis to succeed.
Storyline
and Theme. The glue that brings all aspects of concept, mix, atmosphere and design
together into a cohesive, memorable and repeatable guest experience is the storyline and
its design theme. This aspect of design is just starting to be explored by the FEC
industry, but it will be essential to long-term success in a leisure marketplace of rising
expectations. Unlike theme parks and tourist destinations, the storyline and theme for an
FEC needs to have a cultural- and value-based relevancy to its unique niche market and be
subtle to avoid theme burnout.
Multiple
Target Markets. Leisure-based destinations are generally busy on Friday evenings, weekends
and many holidays. Profitability is created by generating non-peak time business. Newer
FECs are being specially designed to also cater to and meet the needs of the non-peak
markets of homemakers; preschool, home school and grade school field trips; holiday camps;
camp field trips, workshops and scheduled learning experiences; fund raisers and
organizational and corporate gatherings.
Food
and Beverage. For years, most FECs treated food and beverage as a necessary evil, offering
guests only vending machines or 'snack bars.' Americans are eating an increasing share of
their meals out and dining is becoming an even more important component of out-of-home
leisure experiences. Some newer FECs have been built with pleasant cafes and restaurant
areas offering more upscale and nationally branded foods including healthy selections and
coffee bars.
Intellectual
Property. Along with the storyline and theming trend, some FECs are being based upon
nationally accepted brand identities. Club Disney is the new children's
entertainment center owned and operated by Disney. Our company is currently designing a
new prototype children's edutainment center that will be based upon the popular PBS
children's television show, The Puzzle Place.
High
Touch and High Tech. For years many FECs chased after the latest electronic and mechanical
technology, including games, virtual reality, laser tag, animatronics and rides, as their
attractions. The problem with technology for FECs is that it is expensive and often
quickly becomes out-dated. A return to tried-and-true low-tech, high-touch forms of highly
interactive entertainment is proving to be a successful formula for a number of FECs.
These include bowling, ice skating, children's free spontaneous play, billiards, bumper
cars and nature-based miniature golf, all of which interestingly continue to work as they
are predominately socially interactive in nature.
Mazes.
Mazes are almost as old as recorded history. They have always been popular in Europe and
especially the U.K. Mazes are slowly gaining in popularity in the U.S. The Norton Museum
of Art in West Palm Beach, Florida, recently presented an exhibition of the contemporary
mazes of Adrian Fisher. Mazes of all sizes, from 1,200 square feet and larger, are
starting to appear in both indoor and outdoor FECs.
Today
will become the past and tomorrow will become the future sooner than ever before. The long
term successful FECs will be those that adapt and stay on the cutting edge of these and
future yet unidentified trends. Those that do not may not survive to see the Third
Millennium.
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