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White Hutchinson Leisure & Learning Group, Kansas City, MO, USA

Vol. XXIV, No. 5, September 2024
- Editor's corner (www.whitehutchinson.com/ news/ lenews/ 2024/ september/ article101.shtml#article)
- Premiumization, the next phase in leisure spending (www.whitehutchinson.com/ news/ lenews/ 2024/ september/ article102.shtml#article)
- Attendance patterns for location-based entertainment venues (www.whitehutchinson.com/ news/ lenews/ 2024/ september/ article103.shtml#article)
- How the immutable laws of marketing are changing the location-based entertainment industry (www.whitehutchinson.com/ news/ lenews/ 2024/ september/ article104.shtml#article)
- Is a backlash against digital culture underway? (www.whitehutchinson.com/ news/ lenews/ 2024/ september/ article105.shtml#article)
- Flavor-forward foods (www.whitehutchinson.com/ news/ lenews/ 2024/ september/ article106.shtml#article)
- Topgolf's sales decline (www.whitehutchinson.com/ news/ lenews/ 2024/ september/ article107.shtml#article)
- Important factors for deciding what experiences to spend money on (www.whitehutchinson.com/ news/ lenews/ 2024/ september/ article108.shtml#article)
- Homebound: The long-term rise in Americans' time at home (www.whitehutchinson.com/ news/ lenews/ 2024/ september/ article109.shtml#article)
- Sports activities now exceed pre-pandemic levels (www.whitehutchinson.com/ news/ lenews/ 2024/ september/ article110.shtml#article)
[ Index of Previous eNewsletters (www.whitehutchinson.com/ news/ lenews/ previous.shtml) ]
Important factors for deciding what experiences to spend money on
The Immersive Experience Network recently released the Immersive Audience
Report 2024. The report is based on 2,000 survey respondents in the UK who
attended at least one immersive experience within the last 12 months.

"It has value for the money" had the highest ranking. Value for money
doesn't necessarily mean low cost. We are seeing a premiumization trend
with people preferring higher cost premium experiences over lower cost,
less premium ones. This has as much to do with an excellent value for
limited leisure time as it does for the money. (see the
Premiumization (www.whitehutchinson.com/ news/ lenews/ 2024/ september/ article102.shtml#article)
article in this issue).
Second and fourth in importance were "something I can do with friends" and
"can attend with family/children." Being able to communally participate in
an enjoyable experience with friends or family is a key appeal of immersive
experiences. The growth of social gaming (competitive gaming) venues speaks
to the appeal of communal experiences.
Getting away from digital screens at home is a significant draw for
immersive experiences (see article on
the backlash against digital culture (www.whitehutchinson.com/ news/ lenews/ 2024/ september/ article105.shtml#article) .
And people are looking for interactive rather than passive experiences.
Survey participants were asked what would make them return to an
experience, and again, the opportunity to do it with their friends was a
continuing trend. The ability to experience different versions of an
immersive experience (keeping it novel) was also a draw.
Subscribe to monthly Leisure eNewsletter (www.whitehutchinson.com/ subscribe/ lenews/ )
Vol. XXIV, No. 5, September 2024
- Editor's corner (www.whitehutchinson.com/ news/ lenews/ 2024/ september/ article101.shtml#article)
- Premiumization, the next phase in leisure spending (www.whitehutchinson.com/ news/ lenews/ 2024/ september/ article102.shtml#article)
- Attendance patterns for location-based entertainment venues (www.whitehutchinson.com/ news/ lenews/ 2024/ september/ article103.shtml#article)
- How the immutable laws of marketing are changing the location-based entertainment industry (www.whitehutchinson.com/ news/ lenews/ 2024/ september/ article104.shtml#article)
- Is a backlash against digital culture underway? (www.whitehutchinson.com/ news/ lenews/ 2024/ september/ article105.shtml#article)
- Flavor-forward foods (www.whitehutchinson.com/ news/ lenews/ 2024/ september/ article106.shtml#article)
- Topgolf's sales decline (www.whitehutchinson.com/ news/ lenews/ 2024/ september/ article107.shtml#article)
- Important factors for deciding what experiences to spend money on (www.whitehutchinson.com/ news/ lenews/ 2024/ september/ article108.shtml#article)
- Homebound: The long-term rise in Americans' time at home (www.whitehutchinson.com/ news/ lenews/ 2024/ september/ article109.shtml#article)
- Sports activities now exceed pre-pandemic levels (www.whitehutchinson.com/ news/ lenews/ 2024/ september/ article110.shtml#article)
[ Index of Previous eNewsletters (www.whitehutchinson.com/ news/ lenews/ previous.shtml) ]
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