Blog's home page Subscribe to Randy's blog

Category Archives: digital

The migration of the meaning of Place

Now the physicality of place is no longer its sole meaning. The definition of place has changed due to the Internet and mobile devices, especially the smartphone. Continue reading

Posted in Culture, digital, Disruption, Entertainment, Location based entertainment, Out-of-home, Trends | Tagged , , , , , , , , , | Comments Off on The migration of the meaning of Place

Is the Terminator prophecy coming true?

I found a very interesting comment by James Cameron, director of The Titanic and Avatar movies in an interview in the current issue of Fast Company magazine about whether the machines have risen. Continue reading

Posted in digital, Disruption, movies, Trends | Comments Off on Is the Terminator prophecy coming true?

Playing Video Games Now a College Varsity Sport

This is just one more example of how the digital world is disrupting traditional entertainment, and now sports. Not only is pure digital displacing the physical and real world versions, but we are also seeing a convergence of digital and real world experiences creating new forms of competition. Continue reading

Posted in digital, Disruption, eatertainment, eSports, Experience, sports, Trends, video games | Tagged , , , , , , , , , , , , , | Comments Off on Playing Video Games Now a College Varsity Sport

More about the Social TV competition

Twitter and Facebook Social TV are examples of just one of the many new kinds of growing digital disruptions to yesteryear’s entertainment landscape. Continue reading

Posted in digital, Disruption, Leisure time, Location based entertainment, video games | Tagged , , , , , | Comments Off on More about the Social TV competition

Smartphones are making TV tougher competition than ever

Now we have the synergistic combination of two digital screens merging to become more powerful and attractive than either alone. Disruptive digital at-home entertainment competition continues to ramp up its game. Continue reading

Posted in digital, Disruption, Experience, Leisure time, Location based entertainment, Out-of-home, Social media, Trends, video games | Tagged , , , , , , , , , | Comments Off on Smartphones are making TV tougher competition than ever

eSports, the newest spectator sport

As if eSports play and its viewership hasn’t made the entertainment competitive landscape worse enough for LBEs, now eSports is raising the bar by competing for a share of what time people do spend out of their homes at entertainment venues. Continue reading

Posted in digital, eSports, Leisure time, video games | Tagged , , , , , , , , , , , | Comments Off on eSports, the newest spectator sport

No need to socialize, as that’s what smartphones are for

It is becoming increasing clear that digital technology is shifting our social interaction with each other from taking place in the real world to taking place in the digital world and consequently . . . Continue reading

Posted in Culture, digital, Social media, Trends | Tagged , , , , , , , , , , , | Comments Off on No need to socialize, as that’s what smartphones are for

More Evidence of the Digital Disruption of Location-Based Entertainment & Culture

So here’s what is so scary for location-based entertainment, sporting events and cultural venues, the vast majority of which are seeing a long-term trend of declining attendance. The use of mobile devices that can be used anywhere 24/7 continues to grow, and the majority of that growing screen time is being used to engage in entertainment . . . Continue reading

Posted in Culture, digital, Experience, FEC, Leisure time, Location based entertainment, Out-of-home, sports, Trends | Tagged , , , , , , , , , , , | Comments Off on More Evidence of the Digital Disruption of Location-Based Entertainment & Culture

Are High School Seniors Using Less Media Than We Think?

It appears that high school students spend a lot less time watching TV, on social media or playing video games than many reports would have us believe. Continue reading

Posted in digital, Social media, video games | Comments Off on Are High School Seniors Using Less Media Than We Think?

2002-2011 Changes to Household Location-Based Entertainment Spending

The world of entertainment is evolving and toppling old models. . . The changing landscape of entertainment is having an adverse impact on location-based (bricks ‘n’ mortar) entertainment. Continue reading

Posted in digital, Location based entertainment, Trends | Tagged , , , , , , , , | Comments Off on 2002-2011 Changes to Household Location-Based Entertainment Spending