We were fortunate to be able to publish the June-July issue of this eNewsletter early. Things
haven't gone quite as well with this August-September issue. We're
a little on the late side. For some reason, when it's summer
vacation time, we always get swamped with work. This summer has
been our busiest. But another way to look at things is that 1 early
publication + 1 late publication averages out that we have been on time. One
bonus of being a little late with this issue is that it has allowed us
to make this our biggest issue ever. We have also increased the
number of links where you can find additional information, including
links to several videos.
Our work and projects have been evolving in a number of directions. One
direction is with small cafes for at-home moms. Another is in eatertainment
facilities, which we really see as the future for family entertainment
centers. And on a larger scale, we are working on mixed-use projects,
including retail-tainment malls and shopping centers, which allow me
to combine my personal experience and expertise with shopping center
and mall development with our expertise with family and children's
entertainment and leisure projects. Before our company moved into
the location-based family and children's leisure and educational
fields, I spent about 15 years developing and managing shopping centers
and malls. I am still a member of the International
Council of Shopping Centers, retain its designation of CSM (Certified
Shopping Center Manager) and am a long-time member of the Urban
Land Institute. We are also applying
our expertise with the design of family and children's facilities
to resorts.
You'll read about at-home moms' cafes, retail-tainment and
eatertainment in a number of the articles in this issue. Two of
our newest clients have been resorts. Information on them is at
the end of the eNewsletter. In this issue, we're also taking
a look at leisure time, the increasing competition for away-from-home
entertainment and the newest themed restaurant concept, T-REX,
plus much more.
We hope you enjoy this issue and maybe even learn something from it. And
as always, we welcome your comments and suggestions.
We each get the same 24 hours a day, but how we spend them is increasingly
different. It may come as a shock, but recent studies show that
Americans have more leisure time than they once did. How much more,
though, varies more than it used to, depending on your educational level,
income and gender. In fact, if you're a woman with children,
you probably want to give some researchers a swift kick in the tuchus.
New studies underscore an important point for location-based entertainment
(LBE) owners to consider: It's the minutes, not the moolah, that
matters most. Many consumers are more worried about making a bad
decision and wasting their valuable time than they are about wasting
money. Faith Popcorn has coined the term "99 Lives" to
describe how busy people are today. She says, "Time is the
new money: people would rather spend money than time." Knowing
the ways in which different people view time and how much they have to
spend can help LBE owners earn valuable customer minutes.
Our white paper exploring what current research tells about shifts in leisure
time in the U.S. and its implications for LBE owners was published in the
June 2006 issue of RePlayMagazine.
To read the white paper, click
here.
State of the Industry Report, is it really so?
Each year, the International
Association for the Leisure & Entertainment
Industry (IALEI) publishes a State
of the Industry Report touted as containing benchmarks for the
industry. IALEI just published the 11th Annual Report. Unfortunately,
the organization's claim isn't exactly true, and many
location-based entertainment (LBE) owners and developers are getting
into trouble using the report's statistics.
The first issue: it is not a true survey of the industry. It
represents only the results of a self-administered survey conducted each
year at the FunExpo trade show and convention. Electronic
survey kiosks are set up at different locations at the show for attendees
to use to take the survey. It is self-selecting, meaning only attendees
who decide to take the survey on their own complete it. Also, this
year, IALEI solicited surveys from IALEI members, 2004
survey respondents and on the home page of the website. So, the
survey results don't represent a statistically valid, random cross
sample of the industry, due to its self-selecting methodology. Results
are only from those in the industry who decide to attend the convention
and use the kiosks or people who choose to answer the survey on-line.
It is not reasonable to assume that survey participants are a true cross-section
of the industry. For example, Chuck E. Cheese's, a
major player in the industry, does not let any of its employees attend FunExpo. It
is likely there are many small LBE owners who can't take time away
from their business to attend or can't afford to attend. Many
small facilities don't belong to IALEI, so it is unlikely
they would have visited the home page and answered the survey there. Results
may very well be skewed to larger facilities. As a result of all
the above, the sample of surveys used in the report cannot be considered
a statistically significant cross-sectional sample of the industry.
In the organization's June Fun Extra, IALEI said, "The
report can help you manage your business. For example, should you
have a single admittance price or pay-as-you-go pricing? What do
most businesses like yours do?"
There is no way to tell what most businesses "like yours" do
from the survey results. Suppose you are in a major metropolitan
area where single admittance price has become the expectation with customers. The
report doesn't break out who is doing what into any specific area
in which you can compare your LBE.
IALEI says the report can also help you answer the question, "Am
I holding enough birthday parties?" Well, if you are an X-size
facility in an M-size market and you have D, E, F, and G attractions
and one major competitor, there is no way that the report can give you
any guidance on this question.
Where we have seen this State of the Industry Report do the most
damage is with new LBE developers. We have actually seen business
plans where developers are using averages from the report. The
average elevation of a rollercoaster is a straight horizontal line. The
average doesn't tell you anything about the rollercoaster. Averages
can get you in a lot of trouble, as they don't reflect the specifics
of a particular project in a particular market. Prices in New York
and New Jersey are much higher than in Arkansas and West Virginia. Average
prices do not reflect any of these situations. Using a report average
in New York could result in significantly understated revenues, which
could indicate a project is not feasible when in fact it is. Using
an average price in Arkansas would probably significantly overstate revenues,
resulting in a developed LBE that goes broke.
Another problem with the survey is that at FunExpo, survey respondents
are answering the questions on percentages, per caps, attendance, etc.,
for their facilities from memory, not from actual numbers from their
financial and other reports.
There is nothing wrong with IALEI conducting its annual sample survey
each year. It can indicate some possible trends, at least amongst
each year's attendees (the composition of which can vary year to
year). The effort to gather information for purposes of comparison
from the same participants over several years is a good step in the direction
of more accurately identifying trends. The problem is that IALEI gives
the report to its members, touting it as a great benchmark tool, and thus
a member benefit, and sells it to non-member developers without being intellectually
honest on what the report truly is -- and how statistically, it is not
what it is presented to be. There is no clear disclaimer about its
validity for use.
Coffee, café, play, Mommy and me
We believe that the first for-profit children's edutainment center
(CEdC) was the Wol-Ha center we designed and produced in the main
town of Cancun for one of our Mexican clients in 1995. That was
part of a facility that also included a bowling center. That CEdC
was the equivalent of about a 15,000-square-foot freestanding center. After Wol-Ha,
we went on to produce both freestanding CEdCs, as well as ones integrated
with other uses. Bamboola in San Jose, California, was a 24,000-square-foot indoor, 5,000-square-foot
outdoor CEdC. Dinotropolis in Caracas, Venezuela, combined
children's edutainment with children's entertainment. Totter's
Otterville in the greater Cleveland, Ohio, area was part of Johnny's
Toy Store. LouLou Al Dugong's in Dubai, U.A.E., was located in a mall. Paradise Park in the greater Kansas City, Missouri, area includes a CEdC combined with
a family entertainment center.
An issue we address on all our projects is right sizing them
for their markets. Projects need to be designed to accommodate
what is called their "design day," which is a mathematically
derived peak design occupancy based on an average of peak times on peak
days. In the West, these peak days are typically Saturdays. In
Islamic countries, it can be a Thursday, Friday or Saturday, depending
on the country. The CEdC needs to be large enough to accommodate
the design day peak demand, or it will be way too crowded. Likewise,
you don't want to make the CEdC too large for its market, or the
investment return will not be maximized. (See Size
Does Matter: Selecting the Right Size for Your Center for more
about right sizing).
In most markets, when we run the attendance projections, the design
day calculation requires a CEdC that is 20,000 to 24,000 square feet,
which is a sizable investment.
Our clients have constantly asked us for a way to develop a smaller
CEdC that requires a smaller investment. Finally, one of our clients
in Chicago, Illinois, challenged us enough that we broke through our
paradigm of sizing. What if the CEdC was more narrowly focused
on at-home moms and only open to the general public on weekdays - and
on Friday nights, weekends and holidays, hosted only birthday parties? Ah
ha! We no longer have to size it for Saturdays, as there is no public
general admission and the number of parties can be controlled.
CEdCs do significant business during the weekday with at-home moms with
preschool children. These moms want a place to meet with their
friends while the children can be engaged in quality play. You
don't need 20,000+ square feet for the weekday business. A
smaller CEdC could be designed for the at-home moms with preschool market
on the weekdays and could be solidly booked on weekends for parties based
upon balancing the play capacity with the number of party rooms. A
new model CEdC is born. We first started calling this new model
an At-Home Moms Café.
There seems to be some telepathletic nature to new ideas. As
we were evolving the design for the At-Home Moms Café, similar
concepts targeting at-home moms starting appearing throughout the United
States, the United Kingdom, and of all places, South Korea. These centers
are being called such names as play cafés, parent-and-child cafés,
family lifestyle clubs (a strange name that evolved in New York City,
but then again, many things in New York City are strange) and 'Some
Name' playgrounds.
The model we have developed for at-home mom cafés is based upon
the successful CEdC model we have perfected over the past 11 years, but
with a few play activities omitted and everything scaled-down (we previously
scaled down some toilets for children in our CEdCs, so we haven't
reduced any more in size). Our research shows that the at-home
moms café will be the most successful in the 9,000- to 10,000-square-feet
size range, plus the possibility of some outdoor space - a real
plus. With anything smaller than that, you lose the variety of
play activities needed for repeat appeal, plus you don't have the
kitchen space needed to produce a varied menu that meets moms' desires.
At-home moms' cafes have some definite advantages, making them
easier to manage. They are typically open for about eight hours
each weekday. This means you can hire mostly a full-time staff
to run them during the week. Full-time staff has many advantages,
including getting to know regular customers better, and thus delivering
better customer service. Women want to have a relationship with
businesses with which they frequent. With a full-time regular staff,
you can develop relationships with guests. For a weekday business,
full-time workers with regular work hours are usually easier to find.
Then, on Friday nights, weekends and holidays, when the at-home moms
café hosts only private parties, you can hire a part-time staff
that's specially trained to run parties. The café is
easier to run during these party times, as the menu is much more limited - basically
pizza and drinks - and you know in advance all the food requirements
for ordering and production. There are a lot of people looking
for part-time work on weekends. Party hosts can be paid on a contract
per party basis, so labor costs can be tightly controlled.
With many more women waiting until later in their professional careers
to take off from work to have and raise children, we think the demand
for at-home moms cafes will only continue to grow. One important
factor that does affect their development is that you are predominately
dealing with an educated and previously professional career mom, so she
has high expectations for the quality of the facility, the food and beverage
(this is not your nachos and hot dog crowd), cleanliness, customer service - all
aspects of the business.
And speaking about food and getting back to South Korea, there are more
than 10 parent-and-child cafés in Seoul, where the menus include
Japanese noodles and fried rice. Cooking lessons are popular with the
children.
We have identified close to two dozen play cafes of various forms that
have opened throughout the United States. In addition to general
admission and parties, some of the play cafés also offer children's
and Mommy and me classes. Some play cafes have built their model
on memberships. Some of them have great features. Unfortunately,
some of them are either very small or done on the cheap, and we seriously
doubt those will survive long-term.
We are currently working with three women entrepreneurs on developing
play cafes in the Chicago, Illinois, and Philadelphia, Pennsylvania,
areas and a Caribbean island. Finding and negotiating leases for
locations is much more difficult than any of these developers originally
imagined. One of the most difficult challenges, besides finding
space at a rent that makes economic sense, is also finding locations
that can include an outdoor play garden. Outdoor landscaped seating
and play areas have a very positive impact on the appeal of the play
cafés. Even in bad or winter weather, the views of the outdoors
allow you to 'borrow the landscaping,' which has a dramatic
impact on the feel and appeal of the indoors. And in good weather,
when both moms and children want to be outdoors, the outdoor play garden
overcomes the seasonality of an indoor-only space.
We look forward to working on the development of these and other play cafes. We're
sure if you live in a major metropolitan area, you will see one or more
variations of this new concept crop up soon in your area.
Developing children's play
Designing play for young children is much more difficult than most people
realize. Difficult, that is, if you want it to work for the children
and to be safe for them, as well. Children change dramatically
in their size, skills and interests in just a few years. For example,
a 3-year-old has a median height of 37 inches (94 cm), whereas a 7-year-old's
height is 48 inches (122 cm). That presents serious challenges
for designing play events and equipment that will work for both ages.
We have to custom-design almost all of the play equipment for children's
edutainment centers and at-home mom cafés (see above
story)
we develop for clients. We have learned that despite all the anthropometric
data and experience we have observing children in play and other environments,
children can behave in unexpected ways with only the smallest change
in the environment's design. So we prototype any new equipment
designs and test them with children to make sure we will get the behavior
the equipment is designed to create.
Recently we designed a miniature train table for the edutainment dining
room at our client's new StoneFire Pizza Co. in the Milwaukee
area (see eatertainment story below). We created a prototype
so we could test it with children. Well, we were surprised, but
not shocked, when the theoretical table height that should work didn't. At
the original designed height, younger children were actually climbing
over the table to get into a hole in the center. They were supposed
to climb under the table to access the hole, or so we thought. We
modified the table height by just two inches and the children behaved
as planned. As they say, the devil is in the details.
It's bad enough that families are feeling time pressed (see story
above, Time is more than money). But at the same
time, new forms of competition are appearing to compete for what limited
leisure time families do have to invest in an away-from-home experience. Here's
a rundown of some of the newer concepts we see competing with location-based
entertainment venues, including family entertainment centers:
Indoor Waterpark Hotel/Resorts
The idea of taking the waterpark
indoors and combining it with a family hotel evolved in the Wisconsin
Dells, Wisconsin, which was originally a summer vacation destination
for Chicago, Illinois; Milwaukee, Wisconsin; and other cities within
a 200-mile drive. In 1994 the Polynesian
Resort Hotel opened the area's first indoor waterpark. The
development of these types of resorts in the Wisconsin Dells (there
are now 21) completely changed the nature of the Dells, which is now
as busy on weekends in the winter as in the summer. Then along
came chains like Great Wolf Resorts (a public company) and Marcus
Hotels and Resorts (a division of Marcus Corporation, one of America's largest
cinema chains), which have taken the indoor waterpark resorts to non-tourist
destinations such as Kansas City, Kansas; Milwaukee, Wisconsin; Sheboygan,
Wisconsin (a town of less than 100,0000), and Utica, Illinois. As
of the end of 2005, there were 104 indoor waterpark resorts in North
America. Another 35 are expected to open in 2006, and an additional
155 indoor waterpark resorts are under development or in planning stages.
The fast emergence of hotel waterpark resorts and their popularity offers
time-strapped parents a convenient option for a quick family getaway
within an easy drive of their home, sometimes in their own town. The
majority of these mini-vacations occur on weekends, except during summer
vacation and school holidays.
Eatertainment
The bar for eatertainment venues was recently raised
with the opening of the first T-REX restaurant in Kansas City,
Kansas (see
separate story in this issue). T-REX is directly targeting
families with children, the same target market as family entertainment
centers. It has taken the Rainforest Café, a popular
family eatertainment venue, to the next level.
Additionally, what many people might have thought of as a young adult
sports fan's haven, ESPN
Zone, is actually
a family destination, as well. ESPN Zone has undertaken
a new marketing campaign, supported by 30-second television spots, targeting
families with younger kids -- particularly tweens, ages 8 to 12, who
aren't old enough to go out alone but think of themselves as too "cool" to
hang out with mom or dad. With the new campaign, ESPN Zone is
trying to recast itself from a special-occasion destination to a more
everyday family dining and entertainment destination. (To see a
copy of the new Mom's Calling 30-second commercial, click
here: High
resolutionLow
resolution)
No longer just a nascent trend, the super eatertainment concept of family
pizza buffet/entertainment center (FPBEC) is marching across North America.
FPBECs combine the best of the buffet concepts with pizza, the most popular
food with children, and add in family entertainment to create a unique
and appealing family destination. The first FPBEC was a 7,000-square-foot Mr.
Gatti's buffet restaurant, owned by Rick Barsness in Victoria,
Texas. He added 5,000 square feet of games in 1987. Since that
time, the Mr. Gatti's restaurant chain has opened over 20 Gattilands (smaller)
and Gattitowns (larger) ranging is size from 18,000 to 30,000
square feet. John's
Incredible Pizza Co. operates
a very successful chain of six FPBECs in California, with the largest
being 59,000 square feet. America's Incredible
Pizza Co., trading as [Name of City] Incredible Pizza Company, has
opened six FPBECs in Missouri, Oklahoma and Texas and has 10 more openings
planned in the near future, including in Mexico. The largest facility
is over 90,000 square feet. There are other individual and small
chain FPBEC operators cropping up throughout the country, including one
of our latest projects, StoneFire Pizza Co., opening in November
in New Berlin, Wisconsin.
StoneFire Pizza Co., an upscale FPBEC concept
produced by White Hutchinson, will open this November. There
are currently over 40 operating FPBECs in the U.S. that range in
size from 22,000 to 90,000 square feet.
The eatertainment pizza and games concept continues to expand and evolve.
The 52-year-old Shakey's Pizza is revamping itself with
a new eatertainment concept called Shakey's
Pizza & Grill, including
a new menu, game room and decor. The first will open in Covina,
California, in September 2006.
"A lot of Shakey's stores are older and in need of
polishing to make them more relevant to today's families," said
Tom Pulido, president and CEO of Shakey's USA Inc. "But
many customers also have fond childhood memories of Shakey's. We
held on to our past while at the same time we brought the brand into
the 21st century... Our target is families with kids," Pulido
said. "That's
still the bull's-eye."
The new look and menu reflect a shift
in American attitudes toward style and health. "Shakey Johnson
was a fun-loving person, and his attitude was reflected in everything
he did. While Shakey's
Pizza has stayed true to its heritage of entertainment and value,
its attitude has waned a bit over the years," said Pulido. "Through
our new employee training program and revitalized store design, the new Shakey's
Pizza & Grill will once again fully embody that fun-loving
attitude allowing Shakey's memory to live on."
Shakey's Pizza & Grill will retain Shakey's original
thin-crust pizza, fried chicken and MoJo potatoes, but will also offer
new menu items such as hand-tossed salads, burgers, micro-brewed beer
and gourmet pizzas.
Shakey's was established in 1954 in Sacramento, and at
one point, had 500 stores. There are now 60 stores, including 50 in
Southern California. The Covina Shakey's is one
of 15 corporate-owned stores.
Pulido said Covina was chosen for the
prototype because it has the demographics the company was targeting
and is within a shopping center with good anchors.
Shakey's plans to remodel five corporate stores and to
open four prototype stores in the next year. Those stores will
serve as examples to franchisees as to how to convert their restaurants
into the new model. (For
more on Shakey's, see Shakey's
celebrates 50 years of eatertainment. Also see Peter
Piper Pizza revamps its stores for information on Peter Piper Pizza, another pizza and games chain,
and also the chain's website.)
For years, fast food restaurants such as McDonald's and Burger
King have included indoor soft-contained play units. Now,
many more traditional restaurants are adding children's play
areas. One good example is Landry's at the Joe's
Crab Shack restaurants, which are adding either indoor or outdoor
children's play areas. Landry's has also created
another extremely popular concept with families. The company
has grouped 10 of its different restaurant concepts in a waterfront
park setting with 13 different rides, various midway games and retail
shops at Kemah Boardwalk in Kemah, Texas, southeast of Houston.
Agritainment
Many farmers have gone beyond raising cattle, milking
cows and growing crops and made the leap into the experience economy
with family attractions during the fall through Halloween. You
could call it pumpkin-tainment, but
it is known in the industry as agritainment. First farmers offered
U-pick-it pumpkin patches, but the public wanted more. Once
out there on the farm on a beautiful clear, crisp, fall day, people
were in no hurry to leave. And farmers, smart businesspeople
they are, figured out ways to use the season and the holiday and the
power of per caps to build revenue. They started offering mazes, petting
zoos, hayrides and haunted trails, some of which are free and some
of which come with a per person charge.
The first corn maze in the U.S. was created in 1993 in Annville, Pennsylvania,
when students and staff from Lebanon Valley College wanted
a way to help flood victims in the Midwest. They had heard about European
mazes, usually made with hedges. Why not carve a maze out of a cornfield?
They cut a maze in the shape of a dinosaur in a 3-acre field of growing
corn. Admission was $5. It was a big success.
The demand for mazes has grown ever since then and has spawned a half-dozen
companies that design and cut the things, some using GPS computer driven
mowers - high tech equipment meets low tech corn. Mazes come
in various shapes and themes, from the usual witches and such to the
really bizarre, like the "Kerry vs. Bush" maze and the maze
honoring the Detroit Pistons basketball team. From the inside, of course,
it's just corn and more corn, or in some cases, maize.
Get lost long enough, and when you come out, you sure are famished. Farmers
quickly figured out that their next logical step was to sell food, like
hamburgers and hot dogs cooked on the barbecue, and smoked turkey legs
and roasted corn and homemade apple fritters. It all tasted better
out on the farm.
Then they figured out they could add more entertainment and increase
both the admission charge and food per caps, as the longer people stayed
out in that fresh farm air, the more they would eat and drink. So
farmers added peddle-go karts, giant slides, pumpkin slingshots, even
pig races and animatronic singing chicken shows. The farm family-based
fall festival was born and has been booming ever since.
Today, there are over 300 significant fall mazes and family fall festivals
around the country, all grabbing a large share of October weekend away-from-home
family entertainment. In fact, some farmers have extended the
season to almost three full months all the way back into August. And
if you don't think this is a big deal, just take a look at Vala's
Pumpkin Patch up in Omaha, Nebraska,
that attracts hundreds of thousands, orCherry-Crest Farm near Lancaster, Pennsylvania, or Davis' Mega-Maze in Sterling, Massachusetts, just three of our agritainment clients.
Just a few of the offerings of these three family
agritainment attractions
Dedicated birthday party facilities
Birthday and private parties
are a significant source of revenue for most LBEs. Dedicated birthday
party facilities are now cropping up throughout the country and skimming
away some of the cream from LBEs. These party facilities are usually
located in low-rent spaces, such as office-warehouse buildings, and are
open only on weekends for birthday parties (or other times for parties
or groups by reservation). They
offer aspiring LBE developers an opportunity to get into the industry
with an investment of less than $200,000 without all the long hours
that the typical LBE requires. The facilities are open only when there
is a booked party, limiting operations to three or four days a week. Probably
the best known of these is the Pump it Up franchise. Many
industry veterans have expressed doubts whether the Pump It Up operation
has staying power.
Hero's birthday party
Our favorite party facility concept is Hero's,
The Party Experience, developed by Laurien
and Chester Henry, long-term and highly respected family entertainment
center operators and owners of Adventure
Zone in Calgary, Canada,
and Frank Price, the world's guru of children's
birthday parties and founder and owner of Birthday Party University. Rather
than a franchise with ongoing franchise fees and franchise agreements
that can be very rigid, Hero's offers a turnkey license
package.
Retail-tainment
Many mall and shopping center developers are turning
their centers into retail-tainment multi-faceted shopping, dining and
entertainment destinations. For
more information on retail-tainment, see this issue's story, Retail
developers becoming restaurant and entertainment operators.
Indoor waterpark resorts, eatertainment, agritainment, retail-tainment
and party centers are all now competing for a slice of consumers' away-from-home
leisure time pie that was once almost exclusively claimed by traditional
LBEs. The competitive landscape continues to evolve, bringing challenges
for existing LBE businesses that must innovate to retain market share.
Taming the thrills attracts families
For years, theme parks have added larger, faster and more thrilling
rides in their quest to stay fresh and maintain attendance. Every
year, we hear about some taller, faster, higher G-force and scarier rollercoaster
being added to some amusement park.
Well, it looks like there is a change in the wind. Some parks
are starting to realize that chasing the teenage crowd with thrill rides
is not the best formula for success. Instead, they are refocusing
on the family.
"The biggest trend we are seeing is a family-focus - a good,
solid, multigenerational experience," says Beth Robertson, communications
director for the International
Association of Amusement Parks & Attractions (IAAPA).
Paul Ruben, North American editor of Park World magazine, says, "Many
parks have gone out of their way to improve the entire experience of
the theme park visit... For years they thought the way to increase
attendance was to bring in a compelling new thrill ride, but now they
are realizing that things got out of balance and the family got left
behind."
Many new rides, referred to as "mild thrills," are tamer,
designed as immersive experiences the whole family can enjoy. The
new Italian Job Turbo Coaster at Paramount's King's Dominion barely
gets out of second gear, topping out at 40 miles per hour, just a third
the speed of the fastest coasters. Even little kids can ride it. At Mount Olympus
Water and Theme Park in Wisconsin, the Opa! Twister Coaster zigs
and zags, but never drops more than 45 feet (14 meters).
This change is all based on economics. Mild thrill rides cost
a lot less to build and maintain. Kingda Ka at Six Flags Great
Adventure in Jackson, New Jersey, is billed as the world's
tallest and faster coaster at 128-mph (206-kph).
Kingda Ka cost $20 million compared with the $5 million Reese's
Xtreme Cup Challenge at Hersheypark in Hershey, Pennsylvania.
Six Flags, with 28 U.S. parks, has run
into financial difficulties in recent years with declining attendance. Industry
observers cite the chain's reputation for being teen-dominated. "We
are trying to reset the balance between teens and families," says Six
Flags' spokeswoman Wendy Goldberg. "There was a
perception that Six Flags was good only for teens, not kids and
adults.
Six Flags now considers the family market as central to its comeback. Smoking
is now banned in all Six Flags parks. Daily parades are
being added. Mark Shapiro, CEO, says, "We've got to
jump into family waters. Family is an added opportunity for us
to expand our business."
One thing that is now "in" in amusement parks are dark rides - rides
where all ages enter tunnels, dungeons, and themed fantasy lands on self-propelled
vehicles that can hold the entire family. Many of the dark
rides offer interactivity, where riders can shoot at targets or monsters
and earn scores for comparison at the end of the ride. One example
is the new Men in Black ride at Universal Studios in
Orlando, Florida.
To play a video of the Men in Black ride, click
here.
Not only do family-oriented rides reduce capital expenses and maintenance
costs for amusement parks, targeting families also increases revenues. According
to theme-park consulting firm International Theme Park Services,
a family of four spends 25% more than four teenagers during a day at the
park. Amusement Business magazine reports the difference is
as high as 40%, since teenagers often use season passes and forgo high-priced
food and souvenirs.
Thematic food
Any restaurant or eatertainment facility needs to offer some menu variety
for regular repeat guests. Sometimes this is accomplished with
daily or weekly specials or seasonal menus. The Souplantation/Sweet
Tomatoes buffet restaurant chain uses a really smart approach to
this issue: during the growing season, have a monthly theme based upon
seasonal produce.
Highlighting the August Cherry Good Time menu was an
all new cherry Chipotle spinach with cashews tossed salad, which combined
fresh, vitamin-rich green spinach with juicy red apples, tangy Mandarin
oranges, protein packed cashews, and of course, dried cherries. The
salad was then tossed in a zesty, made-from-scratch cherry-Chipotle vinaigrette. Other
cherry recipes included tangy, made-from-scratch cherry nut muffins,
and after 4 p.m., delicious warm cherry apple cobbler.
Now that it's fall, they have switched to cultural themes. September's
theme is Greek.
Miniature golf factoid
Based upon a survey of 29,790 online panelists, 27% of Americans played
at least one round of miniature golf during the 12 months ending May
2006. Of these, 34% traveled 5-15 miles to play, and 38% traveled
more than 20 miles to visit a miniature golf course.
The average number of games played for the typical miniature golfer is
2.6 rounds in the past year, and the typical player spent $5.48 per round
of miniature golf. Miniature golfers said the most preferred foods
they would like to see offered at miniature golf courses are pizza (78%),
ice cream (75%) and hamburgers (75%).
Construction cost escalation continues
There is no relief in sight to the escalating cost of new construction. The
U.S. Bureau of Labor reports new construction costs have increased 8.9%
during the year ending July 2006. The graph below shows the rate
of increase for the past 10 years, with July 1996 being a base of 100. As
the graph shows, there has been steady and consistent increase in new
construction costs starting with 2004. In fact, from July 2003
to July 2006, new construction costs have increased a total of a total
of 26%.
The high cost of construction is making the economic feasibility of location-based
entertainment (LBE) projects very difficult, as development costs have
increased faster than admission and other fees. Another factor negatively
impacting profitability of projects is energy costs. Between July
2003 and July 2006, the average cost of electricity has increased 18.7%
whereas the overall Consumer Price Index has increased only 10.9%. The
costs of developing and operating LBEs is fast outpacing what guests can
be charged. This means that many LBE projects that might have been
feasible just a few years ago are no longer feasible.
The Stinger Report now free
Since 1994, Kevin Williams' The
Stinger Report e-newsletter has been providing industry
news and informed analysis, investigative reports and sensitive behind-the-scenes
exposes on predominately the video amusement and interactive attraction
business. Previously
circulated privately by paid subscription among industry insiders, the
ezine is now available by free subscription. To subscribe, just
follow the 'subscription' link, and add your email address
at www.thestingerreport.com.
First T-REX Café opens
July 25, 2006, was the date that the latest themed restaurant concept
opened at the Legend's at Village West lifestyle shopping
center in Kansas City, Kansas. Named T-REX after that most
famous of dinosaurs, the restaurant has taken themed restaurants to the
next level. In a way, you might call it a prehistoric Rainforest
Café on steroids.
Created by Steven Schussler, also the creator of the Rainforest Café, T-REX is built around water, fire and ice, which work together to take visitors
back to a time before people walked the earth. Animatronic dinosaurs
are placed amid cascading waterfalls, ice caves, bubbling geysers, and
sounds of roaring dinosaurs.
T-REX seats 375 and is divided into separate, distinctively themed
dining rooms with animatronic creatures. A giant animatronic octopus
sits over the Shark Bar. The Ice Age Room resurrects the woolly
mammoth, complete with baby and machine-made snow. The Sequoia
Room is the home of a Triceratops and its infant, along with a 2,000-gallon
fish tank. Other dining areas include the Shark Room, Fern Forest
Room, Geo-Tech Room, Aqua Room and an outside deck for al fresco dining.
T-REX Café offers more than just dining with the
dinosaurs. There's the gift shop and a Build-A-Dino store
where dinosaur fans can take home their own personalized dinosaur. Build-A-Bear
Workshop developed the store in partnership with T-REX. Would-be-paleontologists
can practice their skills in a dinosaur dig with replicas of fossil bones;
there is a mining sluice to find treasures and small caves that can be
toured with fascinating crystals and gems.
New T-REX Café in Kansas City, Kansas
Schussler and his partner in the venture, Landry's Restaurants,
say they have planned T-REX so it won't make the mistake
of earlier defunct themed restaurants that offered too much flash with
the décor and not enough quality and value with the food. For
example, Planet Hollywood has gone bankrupt twice since it began
in the early 1990s and has closed several restaurants, including one
at the Mall of America. "I think it's a pitfall that
some themed restaurants have that they are so reliant on the theme that
they forget that food and service are what bring people back a second
time," said Rick Van Warner, president of the Parquet Group,
restaurant consultants based in Winter Park, Florida.
"People will come once for the 'wow' factor,
but they will come back for the great food and quality service," according
to Schussler. Drinks and dishes at T-REX include Mastodon
Margaritas, Mammoth Mushroom Raviolis, Triassic Tortellini, the Bronto
Burger and Macadamia Nut Crusted Snapper. Desserts include Chocolate
Extinction and Build-Your-Own-S'mores. Menu prices are more
than reasonable for the quality of the food, ranging from $8.99 to $22.99.
Click on each image to see menu
The 20,000-square-foot T-REX cost in excess of $15 million dollars,
far more per square foot than a typical freestanding restaurant and also
bigger in size and cost than Schussler's first Rainforest Cafe that
made its debut in the mid-1990s at the Mall of America. To
justify that investment, T-REX will have to draw thousands of
patrons daily and entice them to spend some serious money, industry experts
said. Schussler considers drawing a mob to be a foregone conclusion,
bragging that T-REX will be a "blockbuster hit" that
could be around for 50 years. He waxes effusive about T-REX, calling
it "over the top, the best thing I have ever done." Tilman
Tertitta, president, chairman and chief executive officer of Landry's,
said T-REX will be very successful if it averages 1,000 customers
a day. Jeff Cantwell, Landry's senior vice president of development
said Landry's expects T-REX will post annual sales
of $8 million to $12 million.
Eight more T-REXCafés are scheduled to open in
the U.S. with the next in Downtown Disney Marketplace in WaltDisney
World, Orlando, Florida, in early 2008. Additionally, 10 international T-REXs are
planned.
Registration
and hotel information have not yet been posted on the website. You
can sign up at foundationsuniversity.com/register.html to get
an e-mail notice when information is posted for the February 2007 Foundation.
Jon Ellis, owner of Paradise
Park family entertainment and children's edutainment center in
Kansas City, Missouri, talks to July 2006 Foundations Entertainment
University attendees and
takes them on tour of his center.
In the news
In addition to having our whitepaper, Time is more than money,
published
in the June 2006 issue of RePlayMagazine (see
story above), we've also been in the news.
The August Newsletter of the Middle East Council of Shopping
Centres (MECSC) included an article Fun
at the Mall that discussed trends with retail-tainment. Randy
White, our CEO, was extensively quoted as an expert in the article.
(Click here to download the article as a PDF file)
Then, the September 6, 2006 issue of the Kansas City Star newspaper,
metropolitan Kansas City's daily newspaper, had a front page article, Playing
up playtime: It's kids' leaning gift, that also quoted
Randy White, this time on the design of play environments for children
and children's need for open-ended, hands-on, imaginative and outdoor
play. Paradise Park, one of the centers our company designed and produced, was also cited in
the article as an example of a facility that offers children interactive
play. (Click here to download the article as a
PDF file)
Retail developers become restaurant and entertainment operators
American mall developers are facing increasing challenges to keep their
retail projects relevant to today's consumers in the changing face
of retail. New forms of shopping complexes, including "lifestyle," big
box and even entertainment districts are taking sales away from traditional
enclosed malls that used to dominate their markets. The closing
and consolidation of department stores, the very anchors that made malls
feasible, are further threatening the survival of many malls. Today,
many malls are closing and being demolished, and others are being de-malled
to become open-air lifestyle type projects.
As department stores in particular are disappearing, mall and other
large-sized retail project developers are looking for new anchors. One
answer is entertainment, eatertainment and dining - to turn the
mall into a retail-tainment destination. However, when it comes
to entertainment, there are few tenant options for developers short of
cinemas and Dave & Buster's.
In many other parts of the world, mall developers have taken a different
and more proactive approach than American developers who want to stay
passive and just lease space. Mall developers in Asia, the Middle
East and Eastern Europe are developing and operating their own entertainment
venues in malls, rather than being limited to the few chain entertainment
tenants. Advantages of the developer of the mall developing and
operating the entertainment is that they are not constrained to the limited
availability of entertainment tenants, and some of the entertainment
can be integrated into the mall's common area, rather than have
it all be contained in a store space. These developers also understand
that the entertainment venues not only generate mall traffic, but can
also be highly profitable.
For example, our company is currently working with a retail mall developer
in the Middle East who plans to operate cinemas, a family entertainment
center, a children's edutainment and enrichment center, a bowling
center and restaurant concepts in the mall.
White Hutchinson has been
able to fully integrate family entertainment into the Middle East's
mall common areas because the mall's developer will own and operate
the entertainment attractions. This rendering shows ice skating
in the background and u-drive boats and cars in the foreground of this
two-story mixed-use enclosed mall.
Perhaps the most extravagant example of integrating entertainment in
a mall is Ski Dubai in Mall
of the Emirates in
Dubai, U.A.E. It features real snow and a 1,200-foot-long (366
meter) indoor ski slope with five ski runs of varying degrees of difficulty,
toboggan runs, sledding hills and a tubing run.
Ski Dubai is constructed over the parking
structure at Mall of the Emirates in Dubai
In America, for years, the Mall
of America (MOA) in Bloomington, Minnesota,
was one of very few malls that operated entertainment attractions
to position its mall as retail-tainment, blending together retail,
entertainment and dining to produce a fully integrated and rich leisure
and shopping experience appealing for the entire family. In
the heart of MOA is a large amusement
park with a wide variety of rides and attractions for the entire family. Previously
known as Camp Snoopy, it is now called The
Park at MOA.
In addition, MOA has a 1.2 million-gallon
aquarium, a NASCAR
Silicon Motor Speedway ,
and the Dinosaur Walk Museum. An ice skating rink
and indoor waterpark are planned for the phase II expansion.
MOA has 43 million visitors a year. Dan Jasper, Director
of PR at MOA, attributes the success this way, "People
are multi-taskers. They want to shop, have fun with their kids, eat and
relax, all on their own time. Destinations like the Mall of
America can provide all of this."
We are seeing a change of attitude on the part of a number of American
mall developers toward developing and operating entertainment and eatertainment
attractions. Perhaps the best example is the Baltimore-based Cordish
Company, which has developed many of the
U.S.'s most successful retail and urban entertainment projects. Besides
bringing in independent retailers, Entertainment Concept Investors,
Inc. (ECI), the restaurant and club division of the Cordish
Company designs, builds, owns, and operates restaurant, eatertainment,
lounge, and live entertainment concepts throughout the United States. ECI operates
a variety of concepts in approximately 30 markets across the United States,
often placing them together in Cordish's synergistic entertainment
districts.
ECI recently bought the Orlando and Myrtle Beach NASCAR Cafés and
plans to recreate them in addition to the license for future projects,
and will rebrand them under the name NASCAR Sports Grille. Cordish intends
to build one NASCAR Sports Grille a year and at the same time
devise a more contemporary look and feel to the 11-year-old race-themed
concept.
Reed Cordish, vice president of Cordish, said the 20,000-square-foot
Orlando restaurant will feature an outdoor tailgate area, interactive
gaming space, sports screening room and enclosed shop with NASCAR merchandise.
"We want to far exceed anyone's expectations of a themed
restaurant or a sports restaurant," said Reed Cordish, company
vice president. "We've brought in a world-class designer
and are creating a very hip concept that will appeal to the NASCAR fan
base, but also expand well beyond that to people who are just interested
in sports in general. We're blowing past the classic model of the
sports-oriented restaurant in terms of design, cuisine and content."
"When you look at the café, it was born about the same
time as the restaurant industry was exploding," said Blake Davidson,
managing director of NASCAR's licensed products. "But
the concept hasn't evolved much from what it started out as, so
we saw this as a good opportunity to inject some life into it and take
it in a new direction, as well. The entire marketplace has evolved. We've
got to keep up with what's happening in the marketplace."
Cordish's first move will be to spend $5 million renovating
the NASCAR Caféin
Orlando, which sits in Universal
Studio's CityWalk.
The redesign will create something
of a high-end tailgating atmosphere, complete with a large open-flame
grill and a more sophisticated menu than the typical wings and chicken
tenders fare associated with most sports restaurants.
Guests will enter the NASCAR Sports Grille through a 30-foot-tall
glass and steel replica of the Nextel Cup. Inside, Cordish plans
an interactive video component to each table, which will allow guests
to select segments on a favorite driver or event.
Cordish intends to keep the Orlando restaurant open through the
renovations, with the project to be completed in time to debut before
the Daytona 500 next February. Once the Orlando footprint is in
place, Cordish will begin work on Myrtle Beach and future locations,
as well as developing a smaller model that might target lower-volume
areas.
"We're just starting to look at future sites," Cordish
said. "We want to be very selective, and we think we can be. There
are certainly places of interest, like a Times Square or an Atlantic
City, areas around pro sports stadiums. With our background, a strong
overall project is the best home."
Cordish'sECI division has licensed several other
leading national and international brands including Hard Rock, Hard
Rock Live, and McFadden's; assumed exclusive international
food and beverage rights for brands such as Maker's Mark;
developed additional signature restaurant and limited service concepts
including Vine and Vinino by Chef Christopher Paternotte, MEX, Maker's
Mark Bourbon House & Lounge, Power Dogs and Chesapeake
Market (a.k.a. The Market); and created PPE club/lounge brands
including Mosaic Lounge, Snitch and The Grove. New
concepts such as Big Sky and Hotel will debut 2006 and
2007. In addition, ECI will be unveiling a new premium
movie theater and restaurant venue, dubbed The Theater of the Future,
in partnership with AMC Theatres.
Another sign of a changing paradigm in entertainment venue development
with U.S. retail developers is a one-million-square-foot mall that recently
lost one of its anchor department stores and has less than optimum sales. Our
company is managing its redesign and rebranding it as a family destination
with the addition of a lifestyle outdoor Main Street with a restaurant
cluster on one side of the mall and the addition of a children's
edutainment center that will serve as a new anchor and be owned and operated
by the landlord.
Update on summer teenage labor force participation
In our June 2005 eNewsletter, we ran an in-depth story on summer teenage
employment, Where have the
teenage workers gone? We
have just obtained information from the Bureau of Labor Statistics on
July 2006 labor force participation by 16- to 19-year-olds. There
was a slight increase from 53% participation in July 2005 to 53.5% in
July 2006. That miniscule increase does not indicate any
change in the overall trend of a declining summer teenage workforce. In
fact, August figures show a small decrease in teenage labor force participation,
from 48.5% in 2005 to 47.8% in 2006.
New projects
Sun Mountain Fun Center, Bend, Oregon,
U.S.A.
Ten years ago we conducted the feasibility study and developed the master plan
for expansion of a stand-alone bowling center into an indoor-outdoor family entertainment
center. The owners have retained us to undertake an audit of the center
to evaluate its operation and make recommendations for upgrades and expansion. Website: www.sunmountainfun.com
Enclosed mall, Texas, U.S.A
White Hutchinson has been retained as design managers to oversee the
renovation of a one-million-square-foot (93,000 sm) enclosed mall that
will include adding an open-air lifestyle component. Work will
include design and development of a children's edutainment center.
Al Ghariyan Resort, Qatar
We conducted an evaluation of this seaside family resort and recommended
a redevelopment and expansion master plan program.
At-home mom's café, Philadelphia,
Pennsylvania, U.S.A.
We are assisting a developer with site evaluation, feasibility and lease
negotiations for an at-home moms café.
Family pizza buffet-entertainment center, Midwest, U.S.A.
Our company is conducting feasibility, concept development and preliminary
plans for an 85,000-square-foot indoor, one-acre outdoor family pizza
buffet-entertainment center that will be an entertainment anchor of
a new 800,000-square-foot retail-tainment project.
Grand Targhee Resort, Alta, Wyoming, U.S.A.
We prepared
renovated plans for the child care facility used by families visiting
this summer and winter resort in the Teton Mountains. Work
included new floor plans, children's furniture specifications, new
flooring, new check-in area and acoustical treatments for the rooms. The
child care center is located at the base of the Teton Mountains in a two-room
log cabin used for children under the age of 5 during ski season and used
for summer camps sponsored by the Grand
Targhee Institute,
which provides environmentally-based
programs for local children during June, July and August. Grand
Targhee Resort website: www.grandtarghee.com
Thank you for reading our Leisure eNewsletter
Our eNewsletter is published on an occasional basis, about once
every two months. Click
here to access
our index of previous eNewsletters.
To learn more about our services and how we can help you with a new project
or an existing one, don't hesitate to contact Randy White, our CEO, via e-mail
or by phone at 816.931-1040. We are on Central Time (same as Chicago). Randy
often works in the office on Saturdays, so feel free to contact him then
if weekdays are not a convenient time for you to call.
Leisure eNewsletter is published on an occasional basis, about
once every month.
Copyright 2008, all rights reserved White Hutchinson Leisure & Learning Group, Inc.
North American office:
4036 Baltimore Avenue
Kansas City, Missouri 64111 USA