This article was published in the May 1998
issue of Athletic Business
Not Mere Child's Play
by Randy White
Many recreation and fitness centers are adding separate children's play
areas to broaden their facilities' appeal, increase value to existing customers, attract
new customers and increase their revenues. Facilities that can benefit from adding
children's areas include community centers; fitness, health and wellness centers;
recreational centers and athletic clubs.
One of the primary reasons recreation centers are adding children's areas is
that about 60% of US households are families with children living at home. With many of
these families having both parents working and with the increase in the number of single
parent families, many parents find it difficult to use recreational facilities unless
their children can accompany them and be cared for while the parent uses the facilities.
It is increasingly common for all types of recreation, athletic, fitness, health and
wellness centers and clubs to offer supervised child-care facilities. Child-care
facilities allow the centers and clubs to attract a broader market of many adults who
could not or would not otherwise attend. These child-care facilities are not usually
treated as separate attractions or profit centers, but rather as amenities for the adult
users.
Another type of children's facility is appearing in many centers and clubs.
Unlike the child-care, these children's facilities are considered significant revenue
producers and are designed to attract an entirely new customer base. They are called
children's entertainment or pay-for-play centers. Sometimes they are marketed as
children's edutainment centers when they are predominately based on children learning
through play. Both types will be collectively referred to as CECs (Children's
Entertainment Centers).
CECs are typically designed to attract children between the ages of 2 and
about 10 years old. Most CECs charge an admission fee from $4 to $8, although sometimes
they are membership based. They range in size from about 8,000 square feet to as large as
25,000 square feet. CECs sometimes also include outdoor play areas called adventure play
gardens. Not only are CECs destination attractions for the children of the facility's
regular adult users, but they also attract a whole new group of families whose parents do
not use the balance of the center or club.
CECs are not unique to the recreation and fitness center industry. They are
a segment of an entire new industry called the family entertainment center (FEC) industry
that started about 1989. In the FEC industry, CECs are facilities targeted to children
accompanied by their parents. Examples include Discovery Zone, Jungle Jim's Playland and
Explorations. More CECs are independently owned than are part of a chain. For-profit CECs
generate annual attendance from 50,000 to 200,000 children and annual revenues from
$600,000 to $4,000,000.
CECs are commonly found in casinos. Most casinos that are not in Las Vegas
now include a large CEC. Some retailers are even adding CECs. The new Toys R Us mega-store
in New Jersey has a separate CEC. Many fast-food restaurants are adding CEC-type areas.
McDonald's is adding large enclosed 'glass box' play areas called Playplaces in the front
of many of their restaurants. Other fast foods such as Burger King are following suit.
These free play areas significantly increase the restaurants' sales.
Free standing CECs originally started exclusively with soft-contained-play
equipment (the maze of plastic tubes, slides and ball pits), a restaurant area and
birthday party rooms. However, admission-based CECs that rely on a formula of
soft-contained-play as the sole anchor attraction are not successful. Discovery Zone,
which is currently in Chapter XI Bankruptcy, followed that formula. Although
soft-contained-play is an excellent safe indoor component for children's physical play,
younger children require a more diverse variety of play options including construction,
imaginative and pretend play. Also, the soft-contained-play equipment does not work well
in a mixed-age setting, since older children often intimidate and bully the younger
children. Another problem with relying exclusively on soft-contained-play as the draw for
a for-profit CEC is that parents no longer perceive it as having a high enough price value
since many fast food restaurants now offer free indoor soft-contained-play.
One example of the current generation of CECs is Bamboola, a 28,000
square foot CEC our company, the White Hutchinson Leisure & Learning Group, recently
designed and produced for the owners of the Almaden Valley Athletic Club in San Jose,
California. The edutainment center includes 23 different types of activities for children
of which soft-contained-play is only one. Activities include face painting, a pretend
supermarket and house, interactive water play, age-appropriate boulder climbing, a maze,
library, interactive cooking, construction activities, five art studios and pretend
dress-up. Outdoors there is an adventure play garden with sand play areas and a dinosaur
dig set in a jungle setting.
Even children's gymnastic and sports facilities are adding admission-based
CECs. Our company is currently working on the design of an indoor-outdoor CEC that will be
part of the new 70,000 square foot Kids First children's gymnastics and sports center in
Cincinnati, Ohio, which is scheduled to open in early 1998.
Existing recreation centers have a competitive advantage when adding a
revenue-producing CEC. Recreation centers already have relationships with their adult
members. With those relationships comes trust, which is a very important consideration
when it comes to where parents will take their children. The CEC can be quickly marketed
to existing members. The existing loyalty of those members rapidly results in
word-of-mouth marketing to new families in the area.
CECs can generate many types of new business in addition to the walk-in
entertainment customer or supervised child-care for members while they use the main
recreational facility. The second largest source of attendance and revenue is from
birthday parties. Many CECs host 80 to 120 birthday parties a week. Parties can generate
up to 25% of total revenue and creates what our company calls exponential marketing - one
child invites nine other children who enjoy the CEC, want to return on their own, as well
as hold their next birthday party there.
If the CEC has edutainment or learning components, pre-school, kindergarten
and early grade school field trips can generate substantial weekday day-care business as
well as introduce many new children to the CEC. Edutainment components can also be used
for regularly scheduled instructional programs and workshops. Other types of potential
revenue include play groups with homemakers, after school care, corporate and
institutional picnics, sleep-overs and holiday and summer camps.
Designing a successful CEC means more than just filling a large room with
attractions and play events. Childhood is a complicated part of life. Proper design
requires an understanding of how children develop and how their relationships with their
parents change as they grow.
Children are best defined by their developmental skills and needs, which
evolve as they grow. Although these changes are gradual and vary from child to child,
there are six basic developmental stages that children pass through before they reach
their teens.
- infant,
- older infant to early toddler (our company affectionately calls them belly babies and
wobblers),
- older toddlers,
- preschoolers,
- early grade school (6-9 years old), and
- young adolescence (10-12 years old).
CECs should be designed to meet the needs and
abilities of all six developmental stages of children (or the first five if the CEC
targets a younger age group), along with the needs and expectations of their parents. For
children, this requires offering a variety of attractions and events that will appeal to
each and all stages. With variety, the CEC will engage delighted children; without it,
bored kids that don't want to return.
The mistake many CECs have made is focusing on children in grade school or
older, while overlooking the needs of younger children and their parents. Doing this cuts
out a large segment of families from their market. Market studies our company has
performed for facilities consistently find that about 45% of all families with children
0-17 have at least one child younger than 6, and about 25% of all families with children
only have children younger than 6 years old.
Other general considerations for the design and operation of a successful
CEC addition to a recreational facility include:
Infants and Toddlers
Infants and toddlers require tons of gear and a lot of work by parents. CECs
need to make this as easy as possible by providing appropriate places for child
paraphernalia like car seats, strollers and diaper bags; restrooms for both sexes that
include quality designed diaper changing areas (not just fold down tables); areas where a
mother can nurse in private and plenty of high chairs and booster seats. For safety
reasons, infants and toddlers need a segregated play area designed to meet their unique
developmental needs.
Restrooms
Include child-sized fixtures and specially designed private family restrooms
that one parent can use with children of different gender.
Cleanliness
McDonald's learned early that parents won't take their children anywhere
that isn't clean and sanitary. The CEC needs to be designed to make it easy to keep clean,
which means materials that are easily cleaned, sanitized and very durable.
Duality of Design
Although children's play areas must be designed for children's needs and
preferences, their parents have needs of their own that must also be considered. After
all, both parent and child decide whether to come back. Adults see the environment as
background for the activities and judge it on its aesthetics. Children perceive the
environment as part of their experience and try to interact with it in every possible way.
Children's idea of beauty is informal and wild rather than the formal and ordered design
preference of adults. This duality of often-conflicting needs, wants and aesthetics
requires creative design solutions that work for both of the two different perceptives.
Ambiguity
Children's imaginations are virtual reality machines if you give them the
right environment and materials. Play equipment and areas should not be too defined,
structured and themed. Except for the youngest of children, the play should be as
open-ended and simple as possible so children can use self-initiated discovery and their
incredibly active imaginations. Learning through play comes into focus at this point.
Parental Visibility
Parents need clear visibility of their older children without having to
interfere with the children's play. Younger children must be able to see and hear their
parents during play, and parents feel more secure if they are nearby.
Sense of Place
A holistic and integrated design that is relevant to both children and
adults will provide a strong sense of place and identity. This is partially achieved
through good space planning and appropriate theming that is relevant to both children and
adults.
Way Finding
Children, especially toddlers and pre-school children, need a way to
'understand' the environment without reading words. They must be able to easily find their
way, "understand", figure out what the area or event is for, how to use it, any
rules that apply, the location of exits and entrances and the boundaries of each play
event.
Child-centered Design
The environment's design has a huge impact on children's behavior. Children
read environments completely differently than do adults. Children are dwarfed by
adult-sized environments, where they feel intimidated, incompetent, and unable to master
the environment. Children prefer child-scaled environments where they feel competent, so
play areas should provide some sense of enclosure and intimacy. Children play longer with
greater attention spans and less behavior problems in small-scale environments, and they
have more fun.
Outdoor Areas
Research clearly shows that people, and especially children, consistently
prefer natural landscapes to built environments. Natural outdoor environments reduce
stress and are pleasing to adults. Children's play outdoors is higher quality than indoor
play - the sensory experiences are different, and different standards of play apply.
Children can do things outdoors that would be frowned on indoors. They can run, shout, be
messy and also experience, interact with and manipulate the environment. Naturalized
outdoor play areas are the ideal environment for children's play, and they cost less to
build than indoor areas. Our company has been designing such areas for most of our
clients' CECs, which we call children's adventure play gardens.
Regulations
If the CEC is going to be used for child-care by children unchaperoned by
their parents, the facility may need to be designed and operated in compliance with the
state's child-care laws and regulations. These standards, if they apply, are only minimum
standards, and compliance does not necessarily mean that the CEC will be a quality
facility.
Safety
While designing for safe play is essential, there is a difference between
hazards and risk. Safety concerns should not compromise play value. The play environment
needs to offer children both challenges and safe risks. Play environments that are too
safe are not just boring, but children will often find ways to take risks and find
challenges, often in ways that are hazardous. A quality play environment is both safe and
challenging.
The commitment to providing high-quality entertainment and learning through
play for children is the strength of CECs. That commitment, when connected with an
understanding of how to design and operate a CEC that will delight children and their
parents, can make the addition of a CEC to a recreation facility an asset for existing
customers and users, an attraction to broaden the facility's market and an additional
source of revenue.
The following sidebar was published as
part of the "Not Mere Child's Play" article
Designing Safe Play Environments for Children
Designing safe play environments for children entails four different types
of safety - personal injury, sanitation, security and toxicity.
Personal Injury
While designing for safe children's play is essential, there is a difference
between hazards and risk. Safety concerns should not compromise play value. The play
environment needs to offer children both challenges and safe risks. Play environments that
are too safe are not just boring, but children will often find ways to take risks and find
challenges, often in ways that are hazardous. A quality play environment is both safe and
challenging.
According to the Consumer Product Safety Commission, nearly 200,000
playground-related injuries require emergency room visits each year. The safety issues
that relate to outdoor playgrounds are just as relevant for indoor children's play areas.
Factors that affect safety from physical injury include:
Equipment Design
There are two national standards for the design of play
equipment:
- "Playground Equipment Safety Guidelines" by the U.S. Consumer Product Safety
Commission (CPSC),
- "Consumer Safety Performance Specifications for Playground Equipment for Public
Use" by the American Society For Testing And Materials (ASTM).
ASTM is currently in the process of finalizing special
safety and accessibility standards for soft contained play equipment.
Fall Zone Surfacing
The leading and most serious injuries are caused by falls to the surface. Shock
absorbing surfaces can help cushion falls and prevent serious injury. The CPSC guidelines
include standards for safety surfacing and fall zones.
Age Appropriate Equipment
Children are developmentally different. Equipment needs
to be designed for the age of the child. What is appropriate for an 8 year old is too big
and could be dangerous for a 3 year old. The converse is also true. Most injuries related
to age inappropriateness involve children four and younger playing on equipment designed
for older children. Often, the solution is to design separate areas for infants and
toddlers, 3-5/6's and 6-10's.
Supervision
Children's play areas and equipment needs to be designed
based upon the amount of adult supervision there will be. Activities that are safe when
supervised can be extremely hazardous if unsupervised.
Sanitation
Wherever children gather, diseases, lice and other medical problems can be
quickly spread. All play areas need to be designed for easy cleaning and sanitation. Just
as important, there need to be procedures to assure the cleaning occurs on a scheduled
basis.
Areas for infants and toddlers are especially prone to the spread of
diseases. At that age, the child will place everything in their mouth. These areas need to
be designed to be cleaned with bleach solution daily at a minimum. Play objects need to be
sanitized after use by each child.
Security
In today's society, parents are especially afraid that their children may be
kidnapped or abused by a stranger. This "Boogie Man" syndrome makes parents were
wary and anxious about taking their children to public places. To have parents feel
comfortable requires, at a minimum, that the play area be enclosed with good visibility
throughout. Many facilities go further and use a wrist-banded entry system to assure that
children only leave with the adults they came with.
Toxicity
Toxicity, health risks and other standards for art, craft and other creative
supplies have been established by The Art & Creative Materials Institute, Inc. (ACMI)
and labeling standards for the materials established by the chronic hazard labeling
standard, ASTM D 4236 and the U.S. Labeling of Hazardous Art Materials Act (LHAMA). Only
materials that bear the ACMI Non-Toxic Seals should be purchased for use by children. ACMI
has certified over 60,000 art, craft and other creative materials.
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