The Economics of Working With a Coin-Operator
By Randy White and Frank "the Crank" Seninsky
The following article is a summary
of a portion of a three hour seminar Frank Seninsky and Randy White presented at AMOA Expo
95 called "How Coin-Operators can do Business with FECs".
In little over five years, family entertainment centers have gained a significant
market share within the location based entertainment industry. FECs include outdoor
oriented family fun parks with miniature golf, go-karts, batting cages, bumper boats,
other attractions and clubhouses with food and games and indoor FECs ranging from 10,000
square foot children's pay-for-play centers anchored with soft modular play equipment to
100,000+ square foot mega FECs. There is no formal census of the current number of FECs.
Estimates in the US range into the thousands. New FECs are continuing to be developed at a
rapid pace and are now appearing on every continent of the world.
Games,
including stand-up and ride simulation videos, redemption, novelty, pinball and kiddie
rides are an important part of an FECs economic equation. Gross game revenue typically
represents between 20% and 40% of total FEC revenue. Games account for 10% or more of the
cost of developing an FEC. There is considerable misunderstanding in the FEC industry on
the economics of whether an FEC should purchase and operate its own games or enter into a
revenue split alliance with a qualified coin-machine operator. The purpose of this article
is to shed light on this issue.
Alpha-Omega
Amusements, headquartered in East Brunswick, New Jersey, has been an active supplier of
games to FECs since the industry's infancy. Alpha-Omega currently owns and operates over
6,000 games in more than 100 FECs throughout the US and is an active consultant and
supplier to the international market. The White Hutchinson Entertainment Group, Inc.,
located in Kansas City, Missouri, assists its FEC owner clients who are located throughout
North and Latin America with feasibility studies, concept and mix development, full design
services, project production and consulting for expansion and FEC workouts. They have
become a dominate respected player in the FEC industry. This article is based upon both
company's experience, each having been on the opposite sides of the table in FEC owner and
coin-operator supplier relationships.
Regardless
of whether they are FEC owned or coin-operator supplied, there are four components to the
economic equation of operating games in an FEC:
- the FEC's attendance and potential per capita game revenue
- the capital ($) required to purchase the games, both the original games as well as
continual new replacements
- repair, maintenance and upgrade modifications to the games, and
- the expertise (knowledge) of game selection, set-up and operations
When
the games are owned by the FEC, the burden of all four fall on the FEC owner. When they
are supplied by a qualified coin-operator, the equation becomes a symbiotic relationship
between the FEC and coin-operator that benefits both.
Although
game selection can have some impact on a FEC's attendance, especially if the selection and
maintenance is poor, the games are not typically the reason most guests visit an FEC. The
basic FEC formula is to have anchor attractions that are the primary reason for coming,
and then once the guest is there, impulse items that they purchase on a discretionary
basis. Anchors include events such as rides, soft modular play, laser tag, miniature golf
and go-karts. Impulse items are typically games and food and beverage. Attendance is not
only driven by anchors, but also by group business such as birthday parties, camps,
corporate parties, graduations, sleep-ins, etc.
The
FEC formula is somewhat analogous to movie theaters. Few people go to the movies for just
the popcorn, candy and snacks. Once they come for the movie, the anchor, they generally
purchase popcorn and snacks. So although the quality of the popcorn and snacks can have an
impact on how many attendees purchase it, especially if they are regulars who are aware of
the quality, the size of the snack stand and popcorn popper will not affect food sales so
long as it is adequate to meet demand. Great popcorn will not get attendees to purchase
double size containers. The snack stands demand and sales potential is primarily governed
by the movie's attendance.
The
same is somewhat true with games in an FEC. The number of games does not affect game sales
so long as there is an adequate number, appropriate mix and quality. The FECs attendance,
driven by anchors and group business, determines the potential game revenue. That revenue
is referred to as per capita, the average amount that a quest will spend on games
on each visit. In any FEC, there is a potential per capita game revenue that will
not be affected by the number of games. All things being equal, twice the number of games
will not increase sales so long as the number, selection and quality of games is adequate
to meet potential. Likewise, adding the hottest games may not increase overall game
revenue so long as the selection was adequate. But the hottest games will keep gross per
capita game revenue at its highest potential level and gives the guest an excellent
experience. Typically, FEC per capita game revenue potential ranges from $2 to $4 per
capita and can be even higher in large FECs.
A coin-operator who supplies games to an FEC can have a small impact on the attendance and
per capita game revenue (unless the previous selection and maintenance was not top notch,
which is more often than not the case). Attendance is primarily determined by the anchors
and the FECs overall quality of marketing and operations. These factors are within the
control of the FEC owner. When a coin-operator supplies games to an FEC, her/his job is to
capture the per capita game revenue so none of it walks out the door. So in a revenue
share arrangement, it is the FEC owner's responsibility to create the attendance and per
capita game potential (the 1st component) and the coin-operator's responsibility to supply
the games (capital -- the 2nd component) and the expertise and maintenance (3rd and 4th
components) to capture all the potential game revenue.
When
a coin-operator approaches a prospective or existing FEC to supply the games, the standard
response from the FEC owner is "Why should I give you half the revenue?'
Although coin-operators inherently understand the value added they bring to the table, it
is sometimes difficult to quantity the economic benefits. The following financial model
has been prepared to illustrate why the coin-operator's answer to the FEC owner's why
question should be "Because your investment in the FEC will be more profitable."
FEC owners typically fall into the paradigm of only focusing on the half the game revenue
going to the coin-operator and not seeing the whole financial equation that includes:
- the coin-operator supplying the capital to pay for the games, and thus reducing the
FEC's cost, borrowing and loan payments and the owner's and investors' required equity
capital
- the coin-operator paying for all repair parts
- the coin-operator paying for 1/2 the cost of prizes, tickets, tokens, licenses, etc.
- the coin-operator contributing to the labor to maintain the games
- the coin-operator supplying the capital to purchase new games,
- the coin-operator's superior expertise in game operation and management that results in
higher per game revenue
- the FEC's management is not burdened by game maintenance and management, allowing them
to focus on the core business of delighting their guests, and
- The FECs return on owner equity (capital) which is the only real measure of an
investment's profitability
The
model is for a 15,000 square foot indoor FEC. The authors have analyzed the results under
many other scenarios. The results are the same no matter what the size or type of FEC. Nor
does the answer of the FEC's return on capital being higher with a coin-operator change
when the individual assumptions change, so long as the model represents a reasonably well
designed and operated FEC.
The
numbers in the model are based upon the authors' experience for the purpose of
illustrating the economics of FEC owned games versus coin-operator supplied games. The
numbers are realistic, but are a generic composite of quality developed and operated,
successful FECs. However, the numbers should not be used for purposes of projecting the
financial feasibility of an FEC. Every FEC is unique, and its cost and performance will
vary significantly from the example. Factors that result in differences include the market
area and its demographics and socio-economics/lifestyle composition, competition, the
FEC's location, the type of FEC, its mix, caliber of finish and theming, area of the
country and quality of operations. It is unwise to develop an FEC or enter into an a
relationship to supply an FEC with games without a market and feasibility study and mix
and design advice from professional FEC experts.
Figure #1 is the assumption table. Figure #2 shows the annual revenue, expenses
and return on investment (both cash and after tax) under three different scenarios. Column
A is the generic FEC with all the games owned and maintained by the FEC. Columns B, C and
D are for the same FEC, but with the games supplied by a coin-operator. Column B shows the
games with no increase to per game or overall game revenue. This is rarely if ever the
case, but the example is included to illustrate the economic outcome even under this
scenario. Column C shows the coin-operator achieving a 33% increase in game revenue, but
no change in the FEC's other revenue. Column D shows the coin-operator capturing the
maximum per capita game revenue, a 50% per capita increase over when the games where owned
by the FEC, and through superior operations, increasing the FEC's attendance and resultant
sales 5%. Columns C and D illustrate the real world experience both authors have had when
an existing FEC changes in mid-stream and contracts with a coin-operator to take over the
games. The problem is that with rare exception, FEC owners do not have the experience,
expertise and focus to manage the games to the FEC's full potential. In most situations,
the FEC owner's game management is actually substandard which not only hurts the game
revenue, but also hurts the FECs attendance and sales. (Imagine the results to a movie
theatre that continually serves stale popcorn and poor quality snacks. It would probably
drive patrons to a competitive cinema, even if it were further from their homes.)
Contracting
with a qualified coin-operator to supply the games offers many benefits that are both
monetary, as illustrated by the examples, and non-monetary. The following are the
highlights of some of those benefits taken from a list developed by Alpha-Omega Amusements
of the 50 ways a coin-operator can benefit an FEC:
- Keep the owner informed on coin machine industry trends.
- Rotate games in and out, including the newest and hottest games, on a monthly or more
frequent basis to keep the game mix constantly fresh and appealing.
- Constantly upgrade existing games to improve game's operation, reduce downtime, and
increase revenues.
- Recommend new attractions for the FEC.
- Share information on marketing and operations that the coin-operator learns from other
FECs the coin-operator supplies.
- Set the ticket payouts (hit ratio and percentage) for each redemption game properly.
- Layout the games in an attractive and inviting manner.
- Keep changing the games position to give the FEC a new look.
- Help market the FEC to bring in more customers.
- Organize tournaments and contests to promote the FEC.
- Train the FEC staff to make minor repairs on games, load tickets, unjam coins, put
proper balls back into proper games and properly clean the games.
- Make redemption prize recommendations and help find discounts for FEC owner from major
merchandise suppliers.
- Remove stale games and replace with new games.
- Faster response time on game repair and replacement parts
- Improve traffic flow and way finding in entire FEC.
- Allow the FECs management to not be burdened by game management, purchases and
maintenance, and therefor have more time to focus on their core business of serving and
delighting their guests.
The
bottom line is that with a qualified coin-operator, there is no reason due to the
financial benefits of lower cost and higher return on investment (profits) or the many
non-monetary benefits why an FEC owner should ever what to own the FEC's games.