The following
article was published in the May/June 2000 issue of Entertainment
Management magazine).
Beyond Androcentrism: How to Design LBLs to Please Guests
(Women & Children) Instead of Owners and Architects (Men)
by Randy White
© 2000 White Hutchinson Leisure & Learning Group
Next
time you're in a group of adults, there's this exercise you can
conduct that will make them think you're very smart. First, ask
them to count, in their minds, the number of windows their home
has. Then turn your back to the audience. Now ask those who counted
the windows from the outside of the house, and then those who
counted from the inside, to raise their hands. To gasps and screams
from your amazed audience, announce that the vast majority who
counted the windows from the outside of the house were men and
those who counted from the inside were women.
This
exercise has a point besides enlivening boring meetings. This
next step is just for you. I want you to think of all the location-based
leisure (LBLs) and FECs you have visited. Thinking? Good. Now,
how many of them have interiors that look like streetscapes or
outdoor locations with replicas or murals of the exterior of buildings?
A lot, right? Now guess how many architects and LBL owners are
men. If you said "most," I owe you a rubber chicken.
Yes,
there is a definite gender bias in design. The architects and
LBL owners select designs that appeal to them. Perfectly understandable.
But here's the news flash: 80 percent or more of the time, the
people who decide where the family goes for leisure are women.
This means that the design of most LBLs is targeted to the wrong
customer, with a sometimes disastrous impact on profitability.
While
most of us have figured out that women and men differ in important
ways, few of the men who own LBLs take those differences into
account when designing and operating their businesses. This is
especially troublesome for the community-based segment of the
LBL industry, like FECs, bowling centers, and many eatertainment-oriented
restaurants, which depends on high repeat business rather than
tourists or on annual or less-frequent visits by local residents.
Most of these capture about 80 percent of their business from
residents living within a 20-minute drive and who visit anywhere
from four to 30 times a year.
Just
about everyone knows that it costs five to seven times as much
to get a new customer as to keep an existing one. Research also
has found a five-to-one net revenue advantage to retaining loyal
customers; the impact of increasing customer retention by 2 percent
is equivalent to cutting operating costs by 10 percent. What most
LBL owners DON'T know relates to customer loyalty and defections.
Our company's studies show that if they did, they would be shocked
to learn how many of their customers never return. In fact, 20
to 40 percent of LBL customers defect each year, EVEN WHEN THOSE
CUSTOMERS SAY THEY ARE SATISFIED.
What's
going on? I mean, they SAID they were SATISFIED. Problem is, people
these days EXPECT to be satisfied. They expect to be treated courteously,
they expect the person they're talking to be able and willing
to solve their problems and meet their expectations. Since satisfaction
now represents an acceptable minimum, a satisfied customer is
as likely to defect as one that is dissatisfied.
So
who's left besides your mother? Those who stick around are the
customers who say they are completely satisfied or delighted.
In one company's study, customers who rated the business as outstanding
were four times less likely to defect than those who rated it
satisfactory, neutral, or unsatisfactory. And keep in mind that
customers do not judge satisfaction compared to just other LBLs.
Their expectations are formed based upon every other location-based
facility they have visited, including stores, malls, restaurants,
casinos, cruise ships and resorts.
To
win in today's competitive environment means moving beyond customer
satisfaction toward customer loyalty, toward making an LBL so
outstanding that a customer would risk his or her credibility
by recommending it to a friend. In the case of LBLs, the people
you most want to surprise and delight are women. Next are children,
who definitely have a voice in where the family does NOT go. In
a family of four, the dad is way outvoted.
The
first step is to understand the unique wants and needs of women
and children. This is difficult for most LBL owners and managers
because most of them are men and it's standard operating procedure
for human beings to see the world from their own points of view.
But the male bias in design and operations is not limited to LBL
owners and managers. It extends to most of the professionals involved
in the design of LBLs, including architects and landscape architects,
as well as game, ride and event designers, most of whom, again,
are men. The majority of built environments, including most LBLs,
are androcentric, and discriminate against both female and child
users by design. More bad news - the same is true of how LBLs
are managed and operated.
Women
and children think, feel, process their senses, act and perceive
the world and their experiences differently than each other and
much differently than men. Their brains are wired differently,
both by nature and nurture, and they have different skills. These
differences are only starting to be understood and explained as
genetically evolutionary in nature by evolutionary psychologists
and biologists.
Let's
look at how some of those differences play out inside an LBL.
Competition
You
can't escape competition at most LBLs. Competitive video games,
laser tag or motor sport activities like go-karts and ride simulators
dominate LBL events. Males are motivated by a goal, with deadlines
and punishment (up to and including virtual death), while women
prefer rewards and the chance to share a moment with others. Men
live for competition; women avoid it.
Female
play tends to be orderly and not bound by rules. It is likely
to focus on caregiving and nurturing and avoids aggressive physical
contact or domination. Women don't like the time limits of competitive
games, preferring to explore at their leisure, and they prefer
nurturance instead of control and mastery. Women like collaborative
activities and opportunities for social interaction; they prefer
Win/Win scenarios while men prefer I Win scenarios. And pity the
poor adolescent girl - if she loses a game to her boyfriend, she
feels like a fool; if she wins, she fears losing the boyfriend
by damaging his fragile ego.
Individual Experiences
Women
are social animals. (They even go to the restroom in groups, something
that horrifies most guys.) While men like standing alone in front
of a video game, women don't like being isolated. They prefer
cooperative activities, shared experiences, and communication
- including gossip, which is one way of building a sense of community.
Events and Attractions
Most
LBLs offer only entertainment and amusements. Women prefer a mix
that also offers learning. They are interested in enriching experiences
for their children, and if it can be enriching for them as well,
so much the better. Our company's focus group research shows that
children, too, prefer fun enriching experiences over pure amusements.
Violence and Stereotyping
Women
detest two elements that are found in most LBLs - violence and
stereotyping. Most video and virtual reality games and laser tag
deal with destruction and killing. While men find the threat of
death to be highly motivating, women find it discouraging. Women
and girls don't resolve conflict through violence, and mothers
don't want to expose their children to games that promote violence.
Women likewise find gender and racial/ethnic stereotyping extremely
distasteful.
Motion-based Events
A ride or game that a male will find pleasantly harrowing will make
a woman sick, literally. Females have wider peripheral vision
than men, which may explain why females often feel ill and generally
don't enjoy many of the rides, motion simulators and virtual reality
games that males love.
Atmospherics
Atmospherics
deals with the psychological impact of the designed environment
on humans. Atmospherics can be very subtle, and most guests are
not even consciously aware of the impact the physical environment
has on their experience and feelings. The atmospherics of most
LBLs appeal to men. They're cavernous with high ceilings, have
hard and flashy interiors, and are dark with no natural daylight
or views of the outdoors. That's because males prefer hard, shiny,
smooth surfaces, high contrasts and high-tech slick, with 90-degree
corners and boxy designs. Women, on the other hand, prefer textured
and soft tactile surfaces, with curvilinear soft designs and shapes.
Children, younger ones especially, prefer homey, intimate sized
spaces. Both women and children prefer well-lighted spaces with
natural daylight and outdoor views.
Acoustics
Most
FECs and game rooms have constant sound levels over 85 dB - equivalent
to a jackhammer. Males find loud sounds stimulating, or at least
tolerate high decibel thresholds and can ignore such distractions
when playing a game. Males prefer higher frequencies, while women
prefer lower frequencies. Females, including children, are more
sensitive to loud and repetitive noises, and are agitated and
stressed by the overpowering racket of most LBLs. Furthermore,
noisy environments are not conducive to conversation, a favorite
activity of women.
Leisure vs. Work
for Mothers
Mothers
are oriented towards caring for their children. As a result, family
leisure may be experienced by women as work rather than relaxation
(a characteristic that is becoming increasingly true for fathers,
too). And LBLs rarely make life easier for mothers. Most LBLs
lack family restrooms, areas for nursing, spots to sit and monitor
their children, ramps for strollers, and places for the vast amounts
of paraphernalia that parents must haul around with younger children.
It
doesn't have to be like this. It is possible to combine the work-related
tasks of mothers with an environment where children can play while
the mother can socialize with friends. This requires a different
layout approach than most LBLs, where the parents have to walk
around with the children while the children go from one event
to another. Does this approach work? Just check out a Chuck E.
Cheese mid-day during the work week. A national independent consumer
survey found that 20 percent of Chuck E. Cheese customers return
more than 20 times a year. One reason is that groups of women
can sit and socialize in booths while watching their children
play.
Safety and Security
Fear
is a way of life for women. Females, at least in most Western
societies, are extremely sensitive to safety and security, for
themselves and also for their children. Well-lighted facilities
and parking areas, open visibility, single monitored entrances
and a high presence of staff are factors that make women more
comfortable, but which are not often present in LBLs. Women are
alarmed by security guards dressed like police and carrying guns,
and uncomfortable around groups of teenagers, the typical target
market of many LBLs.
Restrooms
Other
than the absence of urinals, women's restrooms are usually designed
just like men's. No surprise that they fall short of delighting
women, for whom the design and cleanliness of the restrooms is
one of the primary factors by which they judge a facility.
Women
want proper light for checking their make-up. They need dry places
to set their purses when they are at the sink. They need stalls
large enough so they can take a toddler in with them. And to avoid
lines, they need a lot more fixtures than men, often more than
even updated plumbing codes require. They (and fathers as well)
need permanent changing areas with places for the baby bag, an
adjoining sink and a diaper disposal container.
Cleanliness and
Sanitation
Women
are concerned about the cleanliness and sanitation of restrooms,
food preparation and eating areas, and the play areas and equipment
for their children. Our company's studies show that along with
restrooms, cleanliness is a top consideration with women. Sanitation
is even more important to mothers of infant and toddlers, at that
age when they put just about everything they come in contact with
in their mouths. Note that the now-defunct Discovery Zone was
unaffectionately nicknamed 'disease zone' by many mothers.
Anthropometrics
Anthropometrics
deals with sizing the environment to fit the user. Imagine what
LBLs would be like if you were half your size, and you can understand
why LBLs are not user-friendly for preschool and early primary
children. The ceilings seems like you are in Grand Central Station.
There are simulator games where your feet don't reach the floor
pedals, chairs where your feet don't reach the ground, counters
you can't see over, signs you can't read, sinks you can't reach,
windows (if there are any) you can't see out of, and many other
things you can't do or that require an adult's help. Not exactly
empowering and fun.
Nature and the
Outdoors
Men
prefer to dominate nature, while women see themselves as a part
of nature. Thus, women perceive the outdoors through their rhythms
and styles, including the elements of nurturing, caring, community
and sustenance. These differences probably explain why so many
LBLs designed by men follow the entertainment paradigm of creating
an indoor "black box" and have no outdoor landscaped areas or
views of the outdoors. In rare occasions where they do, the outdoor
LBL areas are usually concrete deserts rather than lush natural
areas.
Transactions and
Marketing
It's
not just how you design an LBL that matters to women, it's also
in many of the details of how your staff and business interacts
with them. And, again, there are major differences between males
and females. Men usually just want to get the transaction over
with while women want to have a relationship. Women's desire to
form a relationship is not limited to individual transactions.
It can be strengthened in the marketing of the LBL, in the advertising
copy or through developing a newsletter.
So
the moral should be clear. If you follow the industry paradigm
of creating and operating an LBL that pleases men, you've missed
the target. If, however, you create an LBL that surprises and
delights women and children, you're well on your way to profitability.
Randy
White is the CEO of the White Hutchinson Leisure & Learning Group, a Kansas City,
Missouri, U.S. firm that specializes in market feasibility, consulting and design of FECs
and family and children's venues. The firm has won many awards for the design of its
domestic and international FECs. Mr. White can be reach at voice: +816.931.1040, fax:
+816.756.5058, or via e-mail
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