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This article was
published in the Region IV Head Start Newsbreak and is also available on the Head
Start Zero to Three Web site.
Designing Quality Child Care Facilities
by Vicki L. Stoecklin and Randy White
The physical environment can either contribute to children's
development and support staff and parent goals or create a permanent impediment to the
operation of a high quality program. Designing a high-quality, developmentally appropriate
child care facility is a highly complex task which requires specialized and unique skills.
The design and layout of the physical environment, which includes the building, interior
finishes, outdoor spaces, selection of equipment and room arrangement has a profound
impact on children's learning and behavior and on teachers' abilities to efficiently do
their jobs.
Children need age-appropriate physical environments that support and
promote child-directed and child-initiated play. The environment must promote and
positively support the child's interaction with space, materials and people. Teachers and
caregivers also need highly functional, easy-to-use environments. When the environment
supports both and is working for children and adults, it is easier for adults to focus on
facilitating each child's play and learning.
Facilities that fail to support a high quality program are usually
the result of well-meaning intentions gone awry. The problem can usually be traced to both
the expertise of the design participants and the design process. The product can only be
as good as the process that creates it and the expertise of the design participants.
The first problem is that architects and designers who understand the
principles of design often have little knowledge of child development and the operation of
child care centers. Many times architects and designers create and choose designs that
look good to them but may not be functional and practical in a child care center. Some
buildings end up being architectural monuments that are over-designed with too much of the
money being spent on the outside facade.
The more money that is being spent on the exterior shell of the
building, the less money there will be for inside functional details like high quality
finishes, appropriate furniture and equipment, adequate numbers of sinks and interior
windows/doors - all details which can better support children and staff needs. Another
limitation of architects is that they often do not understand that children just cannot
adapt to inappropriate design like adults. Although there are anthropometric charts to
assist them in making design elements the appropriate heights and depths, architects fail
to understand, for example, that a toddler sink which is too high is unusable and one that
is too low is unsafe since the children will climb inside. Children cannot adapt to design
errors in height or depth. It simply must be age-appropriate the first time to work
successfully.
The second problem that contributes to poor design is that the
directors and teachers who know children and understand their needs rarely know how to
translate their teaching and administrative skills to the design of space and the language
used by architects and designers. Most child care practitioners may not be able to offer
the best design solutions because they do not have a broad enough experience base. Due to
being hampered by their existing paradigms, practitioners may be unaware of many solutions
or may not be able to understand the downside of a particular solution. It is truly
difficult to think of things you have never seen or read about. Add to the problem that
practitioners do not speak the same language as architects and designers, and you will see
why the multitude of details which can produce a high-quality, developmentally appropriate
facility fall through the cracks.
The third problem that contributes to poor design has to do with the
design process itself. The traditional design process is sequential like a relay race. The
architect grabs the baton from the client, does the site and floor plan and passes the
baton to the structural engineer. The structural engineer finishes their job and starts
the baton on its path to a long line of specialists who, one by one, create the lighting,
electrical and mechanical systems and interior design. Then the baton is passed to the
staff to select and lay out the equipment. By then so many constraints have often been
created by the architectural design that a quality equipment layout becomes impossible.
One of the big problems with this sequential relay approach is that
each stage of design squeezes the stage after it, often closing off options that could
have improved quality, reduced costs and sped up construction. Another problem is that
each person has a vision only of his or her brief segment of the race; there is no unified
vision to guide the design. Instead of a team working together to create a high quality,
developmentally appropriate facility, the individuals do the best they can with what's
been handed to them. They lose the benefits of a broad view and collaborative creativity.
Designing a children's facility this way makes as much sense as, in
the words of physicist David Bohm, gluing together the fragments of a broken mirror to see
a true reflection. By the time the picture begins to come together, it may be too late to
change decisions made at the first leg of the race without costing too much time or money.
Once the details have been entered on construction documents, any subsequent necessary
changes will entail change orders costs, confusing details and possible construction
delays.
The problem of this traditional approach is especially true with the
design of children's facilities. By the time the owner is passed the baton, many design
decisions, such as the floor plan, type of construction and finishes, have already been
made. Often, the facility's very design is creating an unfriendly child and adult
environment, but the flexibility to correct the underlying design problems has been lost.
Our company believes that high quality, developmentally appropriate
facilities are created through what is called concurrent design. Concurrent design means
pulling together all the experts who design the facility and those who operate it at the
same time. Everyone jumps into the sandbox at once, with specialists from many different
areas participating as members of a multi-disciplinary, cross-functional design team from
the beginning. Program goals, curriculum, children's needs, staff needs and parents' needs
drive the concurrent design process. Other issues that need to be examined at the front
end of the process are furniture and equipment and developmental and operating costs prior
to designing the physical space. Everything impacts everything.
Function is examined in the process prior to looking at form. For
example, many programs such as Head Start encourage parents to work in the classroom.
Parent participation may necessitate more classroom square footage than state licensing
standards require. State licensing requirements are only minimums and not necessarily
quality standards. Outdoor areas designed for the inner city may have different durability
and vandalism issues than an outdoor area in a rural area. Another example is that some
cultural considerations will influence the design process. In a children's facility we
designed for Muslims, the parents had mixed feelings about the use of outdoor sand boxes
and conceded that they would not wish their children to use it unless it was sanitized
regularly. Several cultures that we have worked with were concerned about privacy issues
in the toddler changing table area. Families whom we worked with in South America seemed
uncomfortable with large group areas. In order to be culturally sensitive, we adapt our
design ideas accordingly. Cultural sensitivity and cultural competency is integral to good
design.
The design team needs to be structured and sensitive to staff,
parental and community input. The team should have members with specialized expertise in:
child care, early childhood education, Head Start, Early Head Start, child development,
children's play design, children's environmental design, infant/toddler care,
architecture, landscape architecture, interior design, nature-based outdoor play space
design, value engineering, acoustics for children, participatory design, start-up and
operating budgets, equipment selection, cultural competency, universal design for children
with disabilities and management of early childhood or Head Start centers.
Whether you are working on a renovation or planning a new facility,
the design process has a number of steps which are important for the practitioner to
understand. The first step will be a preliminary site visit to meet with key staff,
parents and sometimes children. From this meeting will evolve the design requirements such
as the age and number of children, group sizes, staffing, curriculum goals, range of
activities, designated spaces, square footage requirements, necessary
regulations/standards and areas for aesthetics. At the time of the site visit, an
inventory will be compiled and photographs taken of the site, existing structures,
location of trees, identification of existing plant material, location of the sun, site
drainage, and the condition of the building mechanicals and existing mechanical and
electrical systems, if appropriate.
The second step in the process is to create a conceptual design to
find out what will work best for your program and to create an overall concept of the
building or space. If this stage includes drawings for owner reaction, they will most
likely be what are called bubble diagrams to work out adjacency and size issues with no
detail. The next step is schematic design which will include a drawing that creates
building specifics, relationships, basic furniture layouts, floor plans, mechanical and
structural elements.
The last step in the process is the development of the construction
drawings and specifications and final selection of all furniture and equipment. These
final construction documents are the specific plans which are used to obtain construction
bids and permits and the general contractor will use to construct the building. Once
construction or renovation begins, it is difficult and expensive to make changes. The set
of prints and specifications that you have received contain many details which you will
not need to understand; but more importantly they contain a myriad of details that must be
executed properly for a high-quality facility, such as sink heights, toilet heights, door
locations, sink depth, floor surfaces, window coverings, lighting and acoustics to name a
few. All of these details were developed to best support the use of the space by children,
staff and parents. Changes should not be made to these documents or the furniture and
equipment without first discussing the ramifications of design changes for children and
staff with the design team. An appropriate, high-quality building plan, specifications and
furniture and equipment selection will be of little use if the facility is not built
accordingly.
Designing and creating a high quality child care facility is a
complex and lengthy process. By understanding the multi-faceted issues and complexities of
designing children's environments, you can better select and work with a qualified design
firm that can deliver the high quality, comprehensive and integrated design solutions that
are required for a child care facility to meet staff's, parents', community's and
children's needs.
References
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Greenman, Jim, "So You Want to Build a Building? Dancing with
Architects and Other Developmental Experiences--Part 3: Designing the Building", Living
in the Real World, Child Care Information Exchange 1/92, Vol. 83, Pages 47-50.
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Greenman, Jim, "Why Did It Turn Out This Way? How Buildings Go
Wrong", Living in the Real World, Child Care Information Exchange,
3/92, Vol. 84, Pages 49-51.
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