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The following article will be featured
in the web-based online accessibility training course for architects
that is being developed by The American Institute of Architects
(AIA) in collaboration with the U.S. Architectural & Transportation
Barriers Compliance Board (Access Board) that is responsible for
developing guidelines for the implementation of the Americans
With Disabilities Act (ADA). The online course is expected to
be up and running in October 1999.
Designing For All Children
by Vicki L. Stoecklin
©1999 White
Hutchinson Leisure & Learning Group
Children
need age-appropriate and developmentally appropriate physical
environments that support, promote and include child-directed
and child initiated play and learning. Active, creative play and
exploration is central to normal child development.
The
physical environment can either contribute to children's development
and support learning and exploration or become a permanent impediment
to the above stated goals. The design and layout of the physical
environment which includes the building, interior finishes, outdoor
spaces, room arrangement and selection of equipment has a profound
impact on children's behavior. Quite unlike adults, children figure
out how to behave in most situations through instantaneously reading
the environment. Children also read the environment differently
than adults, not as background but as something to interact with.
The
concept of designing for all children is based upon the tenets
of child development which recognizes that each child is unique
and passes through a series of recognizable stages of development,
which are different for each child including children with disabilities.
The underlying definition of design for all children is similar
in context to the definition of universal design. Designing for
all children means creating environments that can be usable by
all children without the need for adaptation. It also means that
the environments are free from both physical and social barriers.
The following list of key elements can be used by designers, architects
and early childhood staff in creating environments that are inviting
and functional to every child.
Equitable Use
The
intent of all state and federal legislation for children with
disabilities is to provide for equal and equitable access. Equal
access does not mean segregating and stigmatizing any user, able-bodied
or disabled. Designing for equitable use means creating a design
that is functional to a wide variety of users and one that allows
for socialization between all children. For example, in designing
a water play element for children our company chose to create
a universal design of multi-height tables that would allow for
an undertable or side approach by wheelchairs of various heights,
walkers of various sizes and design or standing children of various
heights. Children could then self select the height and design
of the table which best worked for them. This design solution
also allowed for socialization to occur between all types of children
who used the table, both able-bodied, those using chairs or walkers
and non-disabled children of various sizes. A far less equitable
approach would have been to label each side of the table by chronological
age of the intended users and to then designate areas for wheelchair
and/or walker access.
Equitable
use means creating a design that works for all types of users
and does not exclude any intended users. For example, the height
of a transfer deck for a child using a wheel chair in the draft
ADA Play Areas Rule is stated in a variable height measurement.
Depending on what height you choose to make this transfer deck
and if the adjacent stairs are going to be used by non-wheel chair
using children, you may be creating a situation where the needs
of the wheel chair using child are superceding the needs of the
other children. Young children of all stages of development and
older children with delayed motor development simply cannot adapt
to inappropriate design. For example, if the stair next to a transfer
station is too high, they just cannot use it. You can imagine
the problems when access to the piece of climbing equipment creates
a situation where no children can get on the equipment without
assistance from an adult. This same principle can be applied to
creating appropriate sinks and toilets for all children. Not only
should these facilities work for the child with disabilities but
it must work also for the non-disabled child as well. If sinks
and toilets are too high they can't be reached and if they are
too low you may be creating safety problems especially for very
young or cognitively impaired children who might climb in them.
Another
example of inequitable design is when the intended function of
the design is lost after the adaptation is made. One piece of
equipment that comes to my mind when thinking of this problem
is the elevated sandtable. Sand serves as a sensory experience
for children of all ages, abilities and development. As a sensory
experience, sand play is best executed as it has been for probably
centuries, with the child being immersed in the sand. I feel that
designers and manufacturers are defeating the principle of equitable
use when an equivalent solution for sandplay is the elevated sandtable.
The elevated sandbox/sandtable creates a situation where now,
no one can get in the sand including the non-disabled child. Anyway,
at what one height would you put one elevated table to meet the
needs of all children? Quickly answered, that one magical height
intended to meet all children's needs simply does not exist. A
more equitable design solution is to continue to use a traditional
sandbox that could have added to it a transfer station for a child
using a wheelchair and/or add an adapted stair for children using
walkers, a child with limited sight or a child with underdeveloped
motor abilities. In this manner, all children can continue to
experience the sensory experience of immersed sandplay. Immediately
from birth, children reply on touching, feeling and using their
senses to provide information. We should create environments that
are rich for exploration though all the senses: touch, taste,
sight, sound and smell.
Designing
for all children means creating spaces that are free from social
barriers. Spaces, indoors and outdoors, must allow for positive
interpersonal interaction and socialization between children with
different abilities and of both genders. Spaces must be available
for small groups, solitude, quiet play, large groups and active
play. Appropriate space will create opportunities for the development
of self-confidence and social skills.
Flexibility and
Independence
For
any age child, the environment should foster independence. A developmental
task of childhood is to move from total dependence on adults to
a more mature independent stage. Independence can best be achieved
by creating environments that can be used by children with a wide
range of individual preferences and abilities. When designing
an interactive cooking station, we created a design of multi-height
movable counter tops and multi-height stools that could both be
adjusted to meet the diverse needs of a group of children including
those with disabilities.
Often
times what happens in some settings over time is that the adults
and sometimes the children learn to adapt to poor design. I remember
observing this phenonenom in an early childhood inclusionary setting
that had children with diverse abilities and disabilities enrolled.
One of the four pieces of outdoor playground equipment had been
adapted for children with disabilities. As required by the current
draft ADA Play Areas Rule, this particular piece of equipment
only had a transfer deck for children who were using wheelchairs.
However, this program did not have any children enrolled who used
wheel chairs but it had a high number of children enrolled who
used a variety of walkers. I watched in amazement as teachers
were forced to take each child out of their walkers and carry
them up the stairs. Not only does this type of poor design foster
dependence on the child's part but it created a situation very
unsafe for the teachers and children. As a team, we chose to remedy
the situation by creating a master plan for the complete renovation
of this outdoor play space to make it better meet the needs of
all children. Data was collected for this design project through
extensive observations of children and interviews with staff including
physical therapists. In addition to the transfer stations, we
added a series of steps and ramps which could be used by children
in either walkers or wheelchairs.
Designing for all children means
understanding that children come in a variety of sizes which is
sometimes not directly related to chronological age. Our team
makes use of a variety of anthropometric charts which are then
adjusted based on the children's motor abilities and how the design
will be used. Many children with disabilities do not follow typical
growth patterns.
Includes Safety
Creating
designs for all children must include adherence to a variety of
mandatory and voluntary safety guidelines not only for children
but for staff as well. The design must support active experimentation
and risk-taking without being unsafe for children. The physical
environment and equipment must be arranged to minimize hazards
and errors. It must also support the role of staff and parents
in assisting in the play and learning environment. The design
of outdoor playground equipment is tightly regulated and controlled
by several safety guidelines, however there are no standards for
similar types of equipment and design used in the indoor environment.
I could list numerous examples of unsafe buildings, playgrounds,
furniture and equipment I have observed in day care centers, children's
museums, public schools and children's play spaces. Dangers include
inadequate or no shock absorbing fall zones which could prove
lethal to a child, designs which encourage inappropriate behaviors,
materials and plants which are toxic to children, and strangulation
and body entrapment hazards which can also be potentially lethal.
A Team Effort
The process of envisioning and designing
environments that support competence, independence, exploration
and inclusion is far more complex that following a list of suggested
guidelines. The product can only be as good as the process that
creates it and the expertise of the design participants.
Designing
for all children requires a multi-disciplinary, cross-functional
design team from the beginning. The team should meet in a concurrent
format where experts who design the facility and those who operate
it create the design program, goals and requirements together
at the same table. Program goals, building use, children's needs,
staff needs and parents need drive the concurrent design process.
Other issues that need to be examined up front in the process
are furniture, equipment and operating costs prior to designing
the physical space. Everything impacts everything.
The
design team needs to be structured and sensitive to staff, parental
and community input. The team should have members with specialized
expertise in early childhood education, special education, child
development, children's environmental design, architecture, landscape
architecture, interior design, horticulture, acoustics for children,
equipment selection, universal design for children and cultural
competency. A team can bring the added benefits of a broad view
and collaborative creativity.
In
summary, designing for all children asks us to more closely examine
our values and beliefs and to learn to collaborate with others
whose expertise may be different than our own. As much as we may
be different, we are all alike in many ways. Designing for all
children finds a way to support and encourage each child's abilities,
similarities, and uniqueness.
References
- Bunnett, Rochelle and Davis, Nancy
Leigh, "Getting to the Heart of the Matter", Child
Care Information Exchange, 3/97, Vol. 114, pages 42-44.
- Center for Universal Design, Definition
of Universal Design, North Carolina State University, 1997.
- Stoecklin, Vicki and White, Randy,
"Designing Quality Child Care Facilities", Region
IV Quality Improvement Center for Disabilities Services Newsbreak,
Chapel Hill, North Carolina, February, 1998.
- Youcha, Victoria and Wood, Karren,
"Enhancing the Environment For All Children", Child
Care Information Exchange, 3/97, Vol. 114, pages 45-49.
Vicki
L. Stoecklin is the Education and Child Development Director with
White Hutchinson Leisure & Learning Group, a Kansas City,
MO firm, which specializes in design and consulting for children's
environments including children's museums, children's leisure
and entertainment sites, schools, child care facilities and outdoor
environments which use nature. Vicki has a Master's degree and
twenty-three years experience studying and working with children
including children with disabilities. She can be reached at voice:
816-931-1040, fax 816-756-5058, Missouri relay (TTY) 800-735-2966
and e-mail
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